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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 d50476e760 Allow camera to go 0.15 degrees closer to truly vertical (Thanks 123DMWM), also read code page instead of ascii strings for 'disconnect packets' and block names in 'DefineBlock'.
2016-04-26 11:42:08 +10:00
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AI
Add copyright notices to every source file.
2016-03-26 13:51:42 +11:00
Components
Allow camera to go 0.15 degrees closer to truly vertical (Thanks 123DMWM), also read code page instead of ascii strings for 'disconnect packets' and block names in 'DefineBlock'.
2016-04-26 11:42:08 +10:00
Entity.Bounds.cs
Fix texture pack/terrain.png not changing anymore when loaded from texcache, also 'always yes/no' should not be shown in the 'sure you want to visit url' dialog.
2016-04-03 15:17:57 +10:00
Entity.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
EntityList.cs
Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64)
2016-04-19 18:58:01 +10:00
LocalPlayer.cs
Move step sound handling into a separate entity component.
2016-04-22 17:42:09 +10:00
LocationUpdate.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
NetPlayer.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
Player.cs
Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64)
2016-04-19 18:58:01 +10:00
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