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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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UnknownShadow200
ffa96b651b
Some stylistic cleanup in BlockInfo.Culling, use TileSide.Sides instead of an apparent magical constant, minor simplifications in mesh building code.
2015-08-29 08:16:49 +10:00
..
ChunkMeshBuilder.cs
Some stylistic cleanup in BlockInfo.Culling, use TileSide.Sides instead of an apparent magical constant, minor simplifications in mesh building code.
2015-08-29 08:16:49 +10:00
ChunkMeshBuilderTex2Col4.cs
Minor optimisations in ChunkMeshBuilder, store (y - 1) in heightmap so we don't have to also check against block height.
2015-08-28 06:13:18 +10:00
Map.cs
Minor optimisations in ChunkMeshBuilder, store (y - 1) in heightmap so we don't have to also check against block height.
2015-08-28 06:13:18 +10:00