2015-09-24 15:38:56 +10:00

62 lines
2.2 KiB
C#

using System;
using System.Drawing;
namespace ClassicalSharp {
public class OptionsScreen : MenuInputScreen {
public OptionsScreen( Game game ) : base( game ) {
}
public override void Render( double delta ) {
base.Render( delta );
}
public override void Init() {
titleFont = new Font( "Arial", 16, FontStyle.Bold );
regularFont = new Font( "Arial", 16, FontStyle.Regular );
hintFont = new Font( "Arial", 14, FontStyle.Italic );
buttons = new ButtonWidget[] {
Make( -140, -50, "Use animations", Docking.Centre, OnWidgetClick,
g => g.Animations.Enabled ? "y" : "n",
(g, v) => g.Animations.Enabled = v == "y" ),
Make( -140, 0, "View distance", Docking.Centre, OnWidgetClick,
g => g.ViewDistance.ToString(),
(g, v) => g.SetViewDistance( Int32.Parse( v ) ) ),
Make( -140, 50, "VSync active", Docking.Centre, OnWidgetClick,
g => g.VSync ? "y" : "n",
(g, v) => g.Graphics.SetVSync( g, v == "y" ) ),
Make( 140, -50, "Mouse sensitivity", Docking.Centre, OnWidgetClick,
g => g.MouseSensitivity.ToString(),
(g, v) => g.MouseSensitivity = Int32.Parse( v ) ),
Make( 140, 0, "Chat font size", Docking.Centre, OnWidgetClick,
g => g.ChatFontSize.ToString(),
(g, v) => g.ChatFontSize = Int32.Parse( v ) ),
Make( 0, 5, "Back to menu", Docking.BottomOrRight,
(g, w) => g.SetNewScreen( new PauseScreen( g ) ), null, null ),
null,
};
validators = new MenuInputValidator[] {
new BooleanValidator(),
new IntegerValidator( 16, 8192 ),
new BooleanValidator(),
new IntegerValidator( 1, 100 ),
new IntegerValidator( 6, 30 ),
};
okayIndex = buttons.Length - 1;
}
ButtonWidget Make( int x, int y, string text, Docking vDocking, Action<Game, ButtonWidget> onClick,
Func<Game, string> getter, Action<Game, string> setter ) {
ButtonWidget widget = ButtonWidget.Create( game, x, y, 240, 35, text, Docking.Centre, vDocking, titleFont, onClick );
widget.GetValue = getter;
widget.SetValue = setter;
return widget;
}
}
}