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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-07 04:56:04 -04:00
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ClassiCube/ClassicalSharp/Map
History
UnknownShadow200 f63d1e35e1 Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
2015-10-26 19:55:16 +11:00
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Fix selected block box not showing behind translucent blocks, make it so that you are able to place blocks on the bottom layer of bedrock, fix ice physics.
2015-10-25 07:40:58 +11:00
ChunkMeshBuilder.cs
More cleanup, fix map side textures being upside down.
2015-10-25 15:36:40 +11:00
ChunkMeshBuilder.FloodFill.cs
Fix slabs not occluding properly.
2015-10-09 17:47:05 +11:00
ChunkMeshBuilderTex2Col4.cs
Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
2015-10-08 19:39:27 +11:00
Map.cs
Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
2015-10-26 19:55:16 +11:00
Map.HeightmapCalc.cs
More comments, separate heightmap calculation.
2015-10-25 08:32:17 +11:00
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