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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 1f54263749 Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
2015-10-08 19:39:27 +11:00
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Particles
Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
2015-10-08 19:39:27 +11:00
Entity.cs
Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
2015-10-08 16:47:53 +11:00
EntityList.cs
Separate various aspects of 'Game' class into own separate classes.
2015-10-02 16:03:55 +10:00
LocalPlayer.cs
Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
2015-10-08 19:39:27 +11:00
LocationUpdate.cs
More code XML comments.
2015-08-29 11:54:55 +10:00
NetPlayer.cs
Add support for EnvMapApperance v2 packets, other various cleanup.
2015-09-23 19:53:12 +10:00
Player.cs
Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build)
2015-10-07 16:16:39 +11:00
Player.Rendering.cs
Fix translucent blocks, fix clipboard crashing the client.
2015-09-30 13:49:37 +10:00
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