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ClassiCube/ClassicalSharp/Events
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UnknownShadow200 7bac3ea708 Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64)
2016-04-19 18:58:01 +10:00
..
EntityEvents.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
Events.cs
Fix players with default skins being messed up when they switch to a texture pack that has a different default skin type. (e.g. 64x32 --> 64x64)
2016-04-19 18:58:01 +10:00
WorldEvents.cs
Rename vertices structs to a more concise one, also fix issue with progress bar very very rarely overflowing when the server overflows on computing the progress value, by instead computing it client-side. (Thanks 123DontMessWitMe)
2016-03-29 20:45:52 +11:00
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