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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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UnknownShadow200
b352f1c7c9
Fog calculation should use camera position instead of entity's head position,
fixes
#191
. (Thanks goodlyay)
2016-05-08 13:31:31 +10:00
..
BoundingBox.cs
Fog calculation should use camera position instead of entity's head position,
fixes
#191
. (Thanks goodlyay)
2016-05-08 13:31:31 +10:00
IntersectionUtils.cs
Organise most things into namespaces.
2016-03-27 09:33:51 +11:00
PickedPos.cs
Add copyright notices to every source file.
2016-03-26 13:51:42 +11:00
Picking.cs
More minor performance optimisations.
2016-04-26 12:19:29 +10:00
RayTracer.cs
Modularise LocalPlayer.Physics into separate PhysicsComponent.
2016-03-31 21:25:25 +11:00