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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-11-03 11:04:36 -05:00
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ClassiCube/ClassicalSharp/Map
History
UnknownShadow200 dc5a29e9f1 Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
..
ChunkMeshBuilder.cs
More work on experimental occlusion culling.
2015-10-04 20:18:07 +11:00
ChunkMeshBuilder.FloodFill.cs
More work on experimental occlusion culling.
2015-10-04 20:18:07 +11:00
ChunkMeshBuilderTex2Col4.cs
Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer.
2015-10-04 15:24:20 +11:00
IMapFile.cs
Add support for loading .dat files, mark single-player support as done.
2015-09-19 11:03:18 +10:00
Map.cs
Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
2015-10-05 16:57:39 +11:00
MapCw.Exporter.cs
Add support for exporting as .cw files. Remove .fcm exporting support.
2015-09-26 18:45:58 +10:00
MapCw.Importer.cs
Add support for exporting as .cw files. Remove .fcm exporting support.
2015-09-26 18:45:58 +10:00
MapDat.Importer.cs
Add support for exporting as .cw files. Remove .fcm exporting support.
2015-09-26 18:45:58 +10:00
MapFcm3.Importer.cs
Fix custom key bindings not being loaded, sprites are now rotated diagonally.
2015-09-27 08:48:51 +10:00
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