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ClassiCube/ClassicalSharp/Entities
History
UnknownShadow200 f78af8e815 Implement basic entity shadows.
2016-02-18 22:09:57 +11:00
..
AI
Start implementing entity AI.
2016-02-16 23:04:09 +11:00
Components
Separate player logic into separate component classes.
2016-02-16 23:37:18 +11:00
Entity.Bounds.cs
Modularise Entity and Player class more.
2016-02-16 23:58:17 +11:00
Entity.cs
Modularise Entity and Player class more.
2016-02-16 23:58:17 +11:00
EntityList.cs
Implement basic entity shadows.
2016-02-18 22:09:57 +11:00
LocalPlayer.cs
Implement basic entity shadows.
2016-02-18 22:09:57 +11:00
LocalPlayer.Physics.cs
Separate player logic into separate component classes.
2016-02-16 23:37:18 +11:00
LocationUpdate.cs
Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen).
2016-01-08 17:52:58 +11:00
NetPlayer.cs
Separate player logic into separate component classes.
2016-02-16 23:37:18 +11:00
Player.cs
Implement basic entity shadows.
2016-02-18 22:09:57 +11:00
Player.Shadows.cs
Implement basic entity shadows.
2016-02-18 22:09:57 +11:00
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