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AstralTransRocketries/ClassiCube
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ClassiCube/ClassicalSharp/Utils
History
UnknownShadow200 c756094023 Fix issue with non 32bpp skins crashing the client.
2015-09-19 19:39:12 +10:00
..
Camera.cs
Fix issues with mouse cursor position on High-DPI displays.
2015-09-19 13:25:11 +10:00
FastBitmap.cs
Fix issue with non 32bpp skins crashing the client.
2015-09-19 19:39:12 +10:00
FastColour.cs
Read saved environment metadata from maps in singleplayer mode.
2015-09-05 20:24:54 +10:00
StringBuffer.cs
Sadly, it turns out that our memory string optimisation procedures corrupted the headp after the GC was run. Turns out because (I might be wrong though) that the GC appears to try to use leftover string space for heap allocations, which sometimes caused random corruptions but mostly crashes as were directly modifying the underlying string length. Fixes #51.
2015-09-05 07:36:51 +10:00
TextureRectangle.cs
More code XML comments.
2015-08-29 11:54:55 +10:00
Utils.cs
Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken.
2015-09-13 08:12:47 +10:00
Vector3I.cs
More code XML comments.
2015-08-29 11:54:55 +10:00
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