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ClassiCube/ClassicalSharp/Generator
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UnknownShadow200 fde902fe68 Optimise CreateStrata
2017-02-24 08:37:50 +11:00
..
FlatGrassGenerator.cs
For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
2017-02-19 22:29:07 +11:00
IMapGenerator.cs
For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
2017-02-19 22:29:07 +11:00
Noise.cs
Avoid redundantly calculating sand/gravel choice in CreateStrataLayer, makes it much faster.
2017-02-24 07:51:45 +11:00
NotchyGenerator.cs
Optimise CreateStrata
2017-02-24 08:37:50 +11:00
NotchyGenerator.Utils.cs
For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
2017-02-19 22:29:07 +11:00
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