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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-17 10:42:22 -04:00
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ClassiCube/ClassicalSharp/Rendering
History
UnknownShadow200 fe6dccc944 Reduce shadow alpha slightly (Thanks goodlyay).
2016-05-16 15:22:28 +10:00
..
Env
Reduce shadow alpha slightly (Thanks goodlyay).
2016-05-16 15:22:28 +10:00
BlockHandRenderer.cs
More usage of IGameComponent
2016-05-08 18:53:52 +10:00
ChunkSorter.cs
Modularise MapRenderer class.
2016-04-20 08:41:22 +10:00
ChunkUpdater.cs
Move everything to WorldEnv class.
2016-05-11 19:29:59 +10:00
FrustumCulling.cs
…
MapRenderer.cs
Render rain/snow in correct order.
2016-05-13 19:49:39 +10:00
MapRenderer.Occlusion.cs
Occlusion code does not work currently and was disabled, therefore there is no need to include it in the output binary.
2016-04-20 07:37:30 +10:00
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