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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-09-25 22:23:34 -04:00
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ClassiCube/OpenTK/SharpDX.Direct3D
History
UnknownShadow200 2493feb86f Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
2015-10-28 07:20:15 +11:00
..
AdapterDetails.cs
Integrate SharpDX into OpenTK.
2015-08-16 10:16:59 +10:00
AdapterInformation.cs
Integrate SharpDX into OpenTK.
2015-08-16 10:16:59 +10:00
Device.cs
Fix Direct3D9 build crashing if another application took and exited exclusive fullscreen, potentially fix crash in SetBlock packet.
2015-10-03 08:25:28 +10:00
Direct3D.cs
Add proper singleplayer support. Can generate new flatgrass worlds with /client gen, also the client starts singleplayer when no arguments are provided.
2015-09-01 17:24:01 +10:00
DisplayMode.cs
Integrate SharpDX into OpenTK.
2015-08-16 10:16:59 +10:00
Enumerations.cs
Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
2015-10-28 07:20:15 +11:00
PresentParameters.cs
Integrate SharpDX into OpenTK.
2015-08-16 10:16:59 +10:00
Resources.cs
Use more flexible dynamic vertex buffers in Direct3D9 api, in preparation for #45.
2015-09-02 20:27:41 +10:00
Structures.cs
Integrate SharpDX into OpenTK.
2015-08-16 10:16:59 +10:00
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