mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-22 20:19:09 -04:00
186 lines
5.9 KiB
C#
186 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using ClassicalSharp.TexturePack;
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using OpenTK;
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using OpenTK.Input;
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namespace ClassicalSharp {
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public static class OptionsKey {
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public const string ViewDist = "viewdist";
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public const string HudScale = "hudscale";
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public const string ChatScale = "chatscale";
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public const string Sensitivity = "mousesensitivity";
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public const string Speed = "speedmultiplier";
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public const string ChatLines = "chatlines";
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public const string ClickableChat = "clickablechat";
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public const string ArialChatFont = "arialchatfont";
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public const string DefaultTexturePack = "defaulttexpack";
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public const string SingleplayerPhysics = "singleplayerphysics";
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public const string ShowBlockInHand = "blockinhand";
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public const string UseMusic = "usemusic";
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public const string UseSound = "usesound";
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public const string HacksEnabled = "hacksenabled";
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public const string NamesMode = "namesmode";
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public const string SimpleArmsAnim = "simplearmsanim";
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public const string MouseLeft = "mouseleft";
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public const string MouseMiddle = "mousemiddle";
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public const string MouseRight = "mouseright";
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public const string FpsLimit = "fpslimit";
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public const string AutoCloseLauncher = "autocloselauncher";
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public const string ViewBobbing = "viewbobbing";
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public const string FieldOfView = "fov";
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public const string LiquidsBreakable = "liquidsbreakable";
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public const string PushbackPlacing = "pushbackplacing";
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public const string InvertMouse = "invertmouse";
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public const string NoclipSlide = "noclipslide";
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public const string CameraClipping = "cameraclipping";
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public const string UseClassicGui = "useclassicgui";
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}
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// TODO: implement this
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public enum FpsLimitMethod {
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LimitVSync,
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Limit30FPS,
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Limit60FPS,
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Limit120FPS,
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LimitNone,
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}
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public static class Options {
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public static Dictionary<string, string> OptionsSet = new Dictionary<string, string>();
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public static bool HasChanged;
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const string OptionsFile = "options.txt";
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public static string Get( string key ) {
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string value;
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return OptionsSet.TryGetValue( key, out value ) ? value : null;
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}
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public static int GetInt( string key, int min, int max, int defValue ) {
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string value;
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int valueInt = 0;
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if( !OptionsSet.TryGetValue( key, out value ) || String.IsNullOrEmpty( value )
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|| !Int32.TryParse( value, out valueInt ) )
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return defValue;
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Utils.Clamp( ref valueInt, min, max );
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return valueInt;
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}
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public static bool GetBool( string key, bool defValue ) {
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string value;
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bool valueBool = false;
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if( !OptionsSet.TryGetValue( key, out value ) || String.IsNullOrEmpty( value )
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|| !Boolean.TryParse( value, out valueBool ) )
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return defValue;
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return valueBool;
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}
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public static float GetFloat( string key, float min, float max, float defValue ) {
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string value;
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float valueFloat = 0;
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if( !OptionsSet.TryGetValue( key, out value ) || String.IsNullOrEmpty( value )
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|| !Single.TryParse( value, out valueFloat ) )
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return defValue;
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Utils.Clamp( ref valueFloat, min, max );
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return valueFloat;
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}
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public static T GetEnum<T>( string key, T defValue ) {
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string value = Options.Get( key.ToLower() );
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if( value == null ) {
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Set( key, defValue );
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return defValue;
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}
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T mapping;
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if( !Utils.TryParseEnum( value, defValue, out mapping ) )
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Options.Set( key, defValue );
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return mapping;
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}
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public static void Set( string key, string value ) {
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key = key.ToLower();
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if( value != null ) {
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OptionsSet[key] = value;
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} else {
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OptionsSet.Remove( key );
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}
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HasChanged = true;
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}
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public static void Set<T>( string key, T value ) {
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key = key.ToLower();
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OptionsSet[key] = value.ToString();
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HasChanged = true;
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}
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public static bool Load() {
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// Both of these are from when running from the launcher
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if( Program.AppDirectory == null )
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Program.AppDirectory = AppDomain.CurrentDomain.BaseDirectory;
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string defZip = Path.Combine( Program.AppDirectory, "default.zip" );
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string texDir = Path.Combine( Program.AppDirectory, TexturePackExtractor.Dir );
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if( File.Exists( defZip ) || !Directory.Exists( texDir ) )
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Program.CleanupMainDirectory();
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try {
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string path = Path.Combine( Program.AppDirectory, OptionsFile );
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using( Stream fs = File.OpenRead( path ) )
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using( StreamReader reader = new StreamReader( fs, false ) )
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LoadFrom( reader );
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return true;
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} catch( FileNotFoundException ) {
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return true;
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} catch( IOException ex ) {
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ErrorHandler.LogError( "loading options", ex );
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return false;
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}
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}
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static void LoadFrom( StreamReader reader ) {
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string line;
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while( (line = reader.ReadLine()) != null ) {
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if( line.Length == 0 && line[0] == '#' ) continue;
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int separatorIndex = line.IndexOf( '=' );
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if( separatorIndex <= 0 ) continue;
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string key = line.Substring( 0, separatorIndex );
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key = key.ToLower();
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separatorIndex++;
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if( separatorIndex == line.Length ) continue;
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string value = line.Substring( separatorIndex, line.Length - separatorIndex );
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OptionsSet[key] = value;
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}
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}
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public static bool Save() {
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try {
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string path = Path.Combine( Program.AppDirectory, OptionsFile );
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using( Stream fs = File.Create( path ) )
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using( StreamWriter writer = new StreamWriter( fs ) )
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SaveTo( writer );
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return true;
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} catch( IOException ex ) {
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ErrorHandler.LogError( "saving options", ex );
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return false;
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}
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}
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static void SaveTo( StreamWriter writer ) {
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foreach( KeyValuePair<string, string> pair in OptionsSet ) {
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writer.Write( pair.Key );
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writer.Write( '=' );
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writer.Write( pair.Value );
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writer.WriteLine();
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}
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}
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}
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}
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