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AstralTransRocketries
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ClassiCube
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ClassiCube
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ClassicalSharp
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Rendering
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UnknownShadow200
303812a0df
Minimise number of chunks that need to be recalculated on a lighting change.
2016-06-06 21:45:28 +10:00
..
Env
Use safer method of incrementing pointers.
2016-05-25 22:16:38 +10:00
BlockHandRenderer.cs
Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler.
2016-05-21 15:06:38 +10:00
ChunkSorter.cs
Modularise MapRenderer class.
2016-04-20 08:41:22 +10:00
ChunkUpdater.cs
Minimise number of chunks that need to be recalculated on a lighting change.
2016-06-06 21:45:28 +10:00
FrustumCulling.cs
Add copyright notices to every source file.
2016-03-26 13:51:42 +11:00
MapRenderer.cs
Slightly better rendering of weather, still needs to fix some special cases though.
2016-05-29 22:26:50 +10:00
MapRenderer.Occlusion.cs
Occlusion code does not work currently and was disabled, therefore there is no need to include it in the output binary.
2016-04-20 07:37:30 +10:00