ClassiCube/Launcher2/Patcher/ResourcePatcher.cs
2016-05-17 10:17:24 +10:00

193 lines
6.3 KiB
C#

// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using ClassicalSharp;
using ClassicalSharp.TexturePack;
namespace Launcher.Patcher {
public partial class ResourcePatcher {
public ResourcePatcher( ResourceFetcher fetcher ) {
jarClassic = fetcher.jarClassic;
jar162 = fetcher.jar162;
pngTerrainPatch = fetcher.pngTerrainPatch;
pngGuiPatch = fetcher.pngGuiPatch;
}
ZipReader reader;
ZipWriter writer;
Bitmap animBitmap;
List<string> existing = new List<string>();
byte[] jarClassic, jar162, pngTerrainPatch, pngGuiPatch;
public void Run() {
reader = new ZipReader();
reader.ShouldProcessZipEntry = ShouldProcessZipEntry_Classic;
reader.ProcessZipEntry = ProcessZipEntry_Classic;
string texDir = Path.Combine( Program.AppDirectory, "texpacks" );
string path = Path.Combine( texDir, "default.zip" );
ExtractExisting( path );
using( Stream dst = new FileStream( path, FileMode.Create, FileAccess.Write ) ) {
writer = new ZipWriter( dst );
writer.entries = new ZipEntry[100];
for( int i = 0; i < entries.Count; i++ )
writer.WriteZipEntry( entries[i], datas[i] );
ExtractClassic();
ExtractModern();
if( pngGuiPatch != null ) {
using( Bitmap guiBitmap = new Bitmap( new MemoryStream( pngGuiPatch ) ) )
writer.WriteNewImage( guiBitmap, "gui.png" );
}
writer.WriteCentralDirectoryRecords();
}
}
#region From default.zip
List<ZipEntry> entries = new List<ZipEntry>();
List<byte[]> datas = new List<byte[]>();
void ExtractExisting( string path ) {
if( !File.Exists( path ) ) return;
using( Stream src = new FileStream( path, FileMode.Open, FileAccess.Read ) ) {
reader.ShouldProcessZipEntry = (file) => true;
reader.ProcessZipEntry = ExtractExisting;
reader.Extract( src );
}
}
void ExtractExisting( string filename, byte[] data, ZipEntry entry ) {
filename = ResourceList.GetFile( filename );
entry.Filename = filename;
existing.Add( filename );
entries.Add( entry );
datas.Add( data );
}
#endregion
#region From classic
void ExtractClassic() {
if( jarClassic == null ) return;
using( Stream src = new MemoryStream( jarClassic ) ) {
reader.ShouldProcessZipEntry = ShouldProcessZipEntry_Classic;
reader.ProcessZipEntry = ProcessZipEntry_Classic;
reader.Extract( src );
}
}
bool ShouldProcessZipEntry_Classic( string filename ) {
return filename.StartsWith( "gui" )
|| filename.StartsWith( "mob" ) || filename.IndexOf( '/' ) < 0;
}
StringComparison comp = StringComparison.OrdinalIgnoreCase;
void ProcessZipEntry_Classic( string filename, byte[] data, ZipEntry entry ) {
if( !filename.EndsWith( ".png", comp ) ) return;
entry.Filename = ResourceList.GetFile( filename );
if( entry.Filename != "terrain.png" ) {
if( entry.Filename == "gui.png" )
entry.Filename = "gui_classic.png";
if( !existing.Contains( entry.Filename ) )
writer.WriteZipEntry( entry, data );
return;
} else if( !existing.Contains( "terrain.png" ) ){
using( Bitmap dstBitmap = new Bitmap( new MemoryStream( data ) ),
maskBitmap = new Bitmap( new MemoryStream( pngTerrainPatch ) ) ) {
PatchImage( dstBitmap, maskBitmap );
writer.WriteNewImage( dstBitmap, "terrain.png" );
}
}
}
#endregion
#region From Modern
void ExtractModern() {
if( jar162 == null ) return;
using( Stream src = new MemoryStream( jar162 ) ) {
// Grab animations and snow
animBitmap = new Bitmap( 1024, 64, PixelFormat.Format32bppArgb );
reader.ShouldProcessZipEntry = ShouldProcessZipEntry_Modern;
reader.ProcessZipEntry = ProcessZipEntry_Modern;
reader.Extract( src );
if( !existing.Contains( "animations.png" ) )
writer.WriteNewImage( animBitmap, "animations.png" );
if( !existing.Contains( "animations.txt" ) )
writer.WriteNewString( animationsTxt, "animations.txt" );
animBitmap.Dispose();
}
}
bool ShouldProcessZipEntry_Modern( string filename ) {
return filename.StartsWith( "assets/minecraft/textures" ) &&
( filename == "assets/minecraft/textures/environment/snow.png" ||
filename == "assets/minecraft/textures/blocks/water_still.png" ||
filename == "assets/minecraft/textures/blocks/lava_still.png" ||
filename == "assets/minecraft/textures/blocks/fire_layer_1.png" ||
filename == "assets/minecraft/textures/entity/chicken.png" );
}
void ProcessZipEntry_Modern( string filename, byte[] data, ZipEntry entry ) {
entry.Filename = ResourceList.GetFile( filename );
switch( filename ) {
case "assets/minecraft/textures/environment/snow.png":
if( !existing.Contains( "snow.png" ) )
writer.WriteZipEntry( entry, data );
break;
case "assets/minecraft/textures/entity/chicken.png":
if( !existing.Contains( "chicken.png" ) )
writer.WriteZipEntry( entry, data );
break;
case "assets/minecraft/textures/blocks/water_still.png":
PatchDefault( data, 0 );
break;
case "assets/minecraft/textures/blocks/lava_still.png":
PatchCycle( data, 16 );
break;
case "assets/minecraft/textures/blocks/fire_layer_1.png":
PatchDefault( data, 32 );
break;
}
}
#endregion
unsafe void PatchImage( Bitmap dstBitmap, Bitmap maskBitmap ) {
using( FastBitmap dst = new FastBitmap( dstBitmap, true, false ),
src = new FastBitmap( maskBitmap, true, true ) ) {
int size = src.Width, tileSize = size / 16;
for( int y = 0; y < size; y += tileSize ) {
int* row = src.GetRowPtr( y );
for( int x = 0; x < size; x += tileSize ) {
if( row[x] != unchecked((int)0x80000000) ) {
FastBitmap.MovePortion( x, y, x, y, src, dst, tileSize );
}
}
}
}
}
void CopyTile( int src, int dst, int y, Bitmap bmp ) {
for( int yy = 0; yy < 16; yy++ ) {
for( int xx = 0; xx < 16; xx++ ) {
animBitmap.SetPixel( dst + xx, y + yy,
bmp.GetPixel( xx, src + yy ) );
}
}
}
}
}