2016-10-17 23:22:06 +11:00

177 lines
5.4 KiB
C#

// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using ClassicalSharp.Commands;
namespace ClassicalSharp {
public sealed class Chat : IGameComponent {
public ChatLine Status1, Status2, Status3, BottomRight1,
BottomRight2, BottomRight3, Announcement, ClientClock;
public ChatLine[] ClientStatus = new ChatLine[6];
Game game;
public void Init( Game game ) {
this.game = game;
}
public void Ready( Game game ) { }
public void Reset( Game game ) { logName = null; }
public void OnNewMap( Game game ) { }
public void OnNewMapLoaded( Game game ) { }
/// <summary> List of chat messages received from the server and added by client commands. </summary>
/// <remarks> index 0 is the oldest chat message, last index is newest. </remarks>
public List<ChatLine> Log = new List<ChatLine>();
/// <summary> List of chat messages sent by the user to the server. </summary>
public List<string> InputLog = new List<string>();
public void Send( string text, bool partial ) {
text = text.TrimEnd( trimChars );
if( String.IsNullOrEmpty( text ) ) return;
if( game.CommandList.IsCommandPrefix( text ) ) {
game.CommandList.Execute( text );
return;
}
game.Server.SendChat( text, partial );
}
static char[] trimChars = new char[] { ' ', '\0' };
StringBuffer logBuffer = new StringBuffer( 128 );
public void Add( string text ) {
Log.Add( text );
LogChatToFile( text );
game.Events.RaiseChatReceived( text, MessageType.Normal );
}
public void Add( string text, MessageType type ) {
if( type == MessageType.Normal ) {
Log.Add( text );
LogChatToFile( text );
} else if( type == MessageType.Status1 ) {
Status1 = text;
} else if( type == MessageType.Status2 ) {
Status2 = text;
} else if( type == MessageType.Status3 ) {
Status3 = text;
} else if( type == MessageType.BottomRight1 ) {
BottomRight1 = text;
} else if( type == MessageType.BottomRight2 ) {
BottomRight2 = text;
} else if( type == MessageType.BottomRight3 ) {
BottomRight3 = text;
} else if( type == MessageType.Announcement ) {
Announcement = text;
} else if( type >= MessageType.ClientStatus1 && type <= MessageType.ClientStatus6 ) {
ClientStatus[(int)(type - MessageType.ClientStatus1)] = text;
} else if( type == MessageType.ClientClock ) {
ClientClock = text;
}
game.Events.RaiseChatReceived( text, type );
}
public void Dispose() {
if( writer == null ) return;
writer.Dispose();
writer = null;
}
#region Chat logger
string logName;
public void SetLogName( string name ) {
if( logName != null ) return;
StringBuffer buffer = new StringBuffer( name.Length );
int len = 0;
for( int i = 0; i < name.Length; i++ ) {
if( Allowed( name[i] ) )
buffer.Append( ref len, name[i] );
}
logName = buffer.ToString();
}
static bool Allowed( char c ) {
return c == '[' || c == ']' || c == '(' || c == ')' ||
(c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') ||
(c >= 'A' && c <= 'Z');
}
DateTime last;
StreamWriter writer = null;
void LogChatToFile( string text ) {
if( logName == null ) return;
DateTime now = DateTime.Now;
if( now.Day != last.Day || now.Month != last.Month || now.Year != last.Year ) {
Dispose();
OpenChatFile( now );
}
last = now;
if( writer == null ) return;
if( 32 + text.Length > logBuffer.Capacity )
logBuffer = new StringBuffer( 32 + text.Length );
int index = 0;
logBuffer.Clear() // [HH:mm:ss] text
.Append( ref index, '[' ).AppendPaddedNum( ref index, 2, now.Hour )
.Append( ref index, ':' ).AppendPaddedNum( ref index, 2, now.Minute )
.Append( ref index, ':' ).AppendPaddedNum( ref index, 2, now.Second )
.Append( ref index, "] " ).AppendColourless( ref index, text )
.Append( ref index, Environment.NewLine );
writer.Write( logBuffer.value, 0, logBuffer.Length );
}
void OpenChatFile( DateTime now ) {
string basePath = Path.Combine( Program.AppDirectory, "logs" );
if( !Directory.Exists( basePath ) )
Directory.CreateDirectory( basePath );
string date = now.ToString( "yyyy-MM-dd" );
// Ensure multiple instances do not end up overwriting each other's log entries.
for( int i = 0; i < 20; i++ ) {
string id = i == 0 ? "" : " _" + i;
string fileName = date + " " + logName + id + ".log";
string path = Path.Combine( basePath, fileName );
FileStream stream = null;
try {
stream = File.Open( path, FileMode.Append, FileAccess.Write, FileShare.Read );
} catch( IOException ex ) {
int hresult = Marshal.GetHRForException(ex);
uint errorCode = (uint)hresult & 0xFFFF;
if( errorCode != 32 ) // ERROR_SHARING_VIOLATION
throw;
continue;
}
writer = new StreamWriter( stream );
writer.AutoFlush = true;
return;
}
ErrorHandler.LogError( "creating chat log",
"Failed to open or create a chat log file after 20 tries, giving up." );
}
#endregion
}
public struct ChatLine {
public string Text;
public DateTime Received;
public ChatLine( string text ) {
Text = text;
Received = DateTime.UtcNow;
}
public static implicit operator ChatLine( string text ) {
return new ChatLine( text );
}
}
}