141 lines
4.4 KiB
C#

// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
using System;
using System.Drawing;
using System.IO;
using System.Text;
#if ANDROID
using Android.Graphics;
#endif
using PathIO = System.IO.Path; // Android.Graphics.Path clash otherwise
namespace ClassicalSharp.Textures {
/// <summary> Caches terrain atlases and texture packs to avoid making redundant downloads. </summary>
public static class TextureCache {
/// <summary> Gets whether the given url has data associated with it in the cache. </summary>
public static bool HasUrl( string url ) {
return File.Exists( MakePath( url ) );
}
/// <summary> Gets the stream of data associated with the url from the cache, returning null if the
/// data for the url was not found in the cache. </summary>
public static FileStream GetStream( string url ) {
string path = MakePath( url );
if( !File.Exists( path ) ) return null;
try {
return File.OpenRead( path );
} catch( IOException ex ) {
ErrorHandler.LogError( "Cache.GetData", ex );
return null;
}
}
/// <summary> Gets the time the data associated with the url from the cache was last modified,
/// returning DateTime.MinValue if data for the url was not found in the cache. </summary>
public static DateTime GetLastModified( string url, EntryList tags ) {
string entry = GetFromTags( url, tags );
long ticks = 0;
if( entry != null && long.TryParse( entry, out ticks ) )
return new DateTime( ticks, DateTimeKind.Utc );
string path = MakePath( url );
if( !File.Exists( path ) ) return DateTime.MinValue;
return File.GetLastWriteTimeUtc( path );
}
public static string GetETag( string url, EntryList tags ) {
return GetFromTags( url, tags );
}
static string GetFromTags( string url, EntryList tags ) {
string crc32 = CRC32( url );
for( int i = 0; i < tags.Entries.Count; i++ ) {
string entry = tags.Entries[i];
if( !entry.StartsWith( crc32 ) ) continue;
int sepIndex = entry.IndexOf( ' ' );
if( sepIndex == -1 ) continue;
return entry.Substring( sepIndex + 1 );
}
return null;
}
/// <summary> Adds the url and the bitmap associated with it to the cache. </summary>
public static void Add( string url, Bitmap bmp ) {
string path = MakePath( url );
try {
string basePath = PathIO.Combine( Program.AppDirectory, Folder );
if( !Directory.Exists( basePath ) )
Directory.CreateDirectory( basePath );
using( FileStream fs = File.Create( path ) )
Platform.WriteBmp( bmp, fs );
} catch( IOException ex ) {
ErrorHandler.LogError( "Cache.AddToCache", ex );
}
}
/// <summary> Adds the url and the data associated with it to the cache. </summary>
public static void Add( string url, byte[] data ) {
string path = MakePath( url );
try {
string basePath = PathIO.Combine( Program.AppDirectory, Folder );
if( !Directory.Exists( basePath ) )
Directory.CreateDirectory( basePath );
File.WriteAllBytes( path, data );
} catch( IOException ex ) {
ErrorHandler.LogError( "Cache.AddToCache", ex );
}
}
public static void AddETag( string url, string etag, EntryList tags ) {
if( etag == null ) return;
AddToTags( url, etag, tags );
}
public static void AdddLastModified( string url, DateTime lastModified, EntryList tags ) {
if( lastModified == DateTime.MinValue ) return;
string data = lastModified.ToUniversalTime().Ticks.ToString();
AddToTags( url, data, tags );
}
static void AddToTags( string url, string data, EntryList tags ) {
string crc32 = CRC32( url );
for( int i = 0; i < tags.Entries.Count; i++ ) {
if( !tags.Entries[i].StartsWith( crc32 ) ) continue;
tags.Entries[i] = crc32 + " " + data;
tags.Save(); return;
}
tags.AddEntry( crc32 + " " + data );
}
const string Folder = "texturecache";
static string MakePath( string url ) {
string crc32 = CRC32( url );
string basePath = PathIO.Combine( Program.AppDirectory, Folder );
return PathIO.Combine( basePath, crc32 );
}
static string CRC32( string url ) {
byte[] data = Encoding.UTF8.GetBytes( url );
uint crc = 0xffffffffU;
for( int i = 0; i < data.Length; i++ ) {
crc ^= data[i];
for( int j = 0; j < 8; j++ )
crc = (crc >> 1) ^ (crc & 1) * 0xEDB88320;
}
uint result = crc ^ 0xffffffffU;
return result.ToString();
}
}
}