ClassiCube/ClassicalSharp/Selections/AxisLinesRenderer.cs

63 lines
1.8 KiB
C#

// Copyright 2014-2017 ClassicalSharp | Licensed under BSD-3
using System;
using ClassicalSharp.GraphicsAPI;
using OpenTK;
namespace ClassicalSharp.Selections {
public class AxisLinesRenderer : IGameComponent {
VertexP3fC4b[] vertices;
int vb;
Game game;
const float size = 1/32f;
public void Init(Game game) {
this.game = game;
game.Graphics.ContextLost += ContextLost;
game.Graphics.ContextRecreated += ContextRecreated;
}
public void Dispose() {
ContextLost();
game.Graphics.ContextLost -= ContextLost;
game.Graphics.ContextRecreated -= ContextRecreated;
}
public void Ready(Game game) { }
public void Reset(Game game) { }
public void OnNewMap(Game game) { }
public void OnNewMapLoaded(Game game) { }
public void Render(double delta) {
if (!game.ShowAxisLines || game.Graphics.LostContext) return;
if (vertices == null) {
vertices = new VertexP3fC4b[12];
ContextRecreated();
}
game.Graphics.Texturing = false;
Vector3 P = game.LocalPlayer.Position; P.Y += 0.05f;
int index = 0;
SelectionBox.HorQuad(vertices, ref index, FastColour.Red.Pack(),
P.X, P.Z - size, P.X + 3, P.Z + size, P.Y);
SelectionBox.HorQuad(vertices, ref index, FastColour.Blue.Pack(),
P.X - size, P.Z, P.X + size, P.Z + 3, P.Y);
if (game.Camera.IsThirdPerson) {
SelectionBox.VerQuad(vertices, ref index, FastColour.Green.Pack(),
P.X - size, P.Y, P.Z + size, P.X + size, P.Y + 3, P.Z - size);
}
game.Graphics.SetBatchFormat(VertexFormat.P3fC4b);
game.Graphics.UpdateDynamicVb_IndexedTris(vb, vertices, index);
}
void ContextLost() { game.Graphics.DeleteVb(ref vb); }
void ContextRecreated() {
if (vertices == null) return;
vb = game.Graphics.CreateDynamicVb(VertexFormat.P3fC4b, vertices.Length);
}
}
}