From 01df0dca745d3cac431ddb35fe3dded408a5b14b Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Fri, 11 Nov 2022 13:06:45 +1100 Subject: [PATCH] Updated Seeing why the game is frozen (Windows) (markdown) --- ...rozen-(Windows).md => Seeing-why-the-game-is-frozen.md | 8 ++++++++ 1 file changed, 8 insertions(+) rename Seeing-why-the-game-is-frozen-(Windows).md => Seeing-why-the-game-is-frozen.md (65%) diff --git a/Seeing-why-the-game-is-frozen-(Windows).md b/Seeing-why-the-game-is-frozen.md similarity index 65% rename from Seeing-why-the-game-is-frozen-(Windows).md rename to Seeing-why-the-game-is-frozen.md index fbc0a04..6fa4565 100644 --- a/Seeing-why-the-game-is-frozen-(Windows).md +++ b/Seeing-why-the-game-is-frozen.md @@ -1,3 +1,11 @@ +# Linux + +In Terminal: +1. `ps -ef | grep ClassiCube` - to find PID / process ID of ClassiCube (first number in an output line) +2. `sudo eu-stack -id -p [PID]` - to print stacktrace for that process + +# Windows + 1. Get process hacker https://processhacker.sourceforge.io/ 2. Double click the **second / child** ClassiCube.exe in processes list 3. Go to Threads tab