From 4a4d073e3f4b68b6959ffee52049f20db9d5607b Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Sat, 26 Sep 2015 20:28:36 +1000 Subject: [PATCH] Created Minecraft Classic map generation algorithm (markdown) --- Minecraft-Classic-map-generation-algorithm.md | 3 +++ 1 file changed, 3 insertions(+) create mode 100644 Minecraft-Classic-map-generation-algorithm.md diff --git a/Minecraft-Classic-map-generation-algorithm.md b/Minecraft-Classic-map-generation-algorithm.md new file mode 100644 index 0000000..982924b --- /dev/null +++ b/Minecraft-Classic-map-generation-algorithm.md @@ -0,0 +1,3 @@ +This will eventually be a high level description of the algorithm that Minecraft Classic uses to generate maps. + +This page is here to show that the (eventual) implementation of the vanilla map generation in ClassicalSharp was done with proper clean room reverse engineering procedures. \ No newline at end of file