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Updated Directional blocks and auto rotate (markdown)
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Blocks in ClassiCube have no data for storing their rotation or direction. This means that if you have a "Stone slab" and want to be able to place an upside-down stone slab, you need to [add](https://www.classicube.net/forum/viewpost/b_a/) a whole new "Upside-down stone slab" block. Another example: if you have a "Sideways stone slab north" situated on the north side of its block space, you will need to make another "Sideways stone slab" for south, west, and east.
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Blocks in ClassiCube have no metadata for storing their rotation or direction.<br/>
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For example, if you have a _Stone slab_ block and want to be able to place an upside-down stone slab, you will need to [make](https://www.classicube.net/forum/viewpost/b_a/) a separate new _Upside-down stone slab_ block.<br/>
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Another example, if you have a _Sideways stone slab north_ block that is north-facing, you will need to [make](https://www.classicube.net/forum/viewpost/b_a/) separate blocks that face south, west, and east.
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However, after you've added these variants to complete the set, you may find it very difficult to pick the correct directional block and wind up placing the wrong one half the time.
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However, after you've added all the variants, you may find it problematic remembering which directional variant to place, and end up placing the wrong one half the time.
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This is where "Auto-Rotate" comes in. You may have noticed this turning on and off if you pressed the F6 key in-game.
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If you're placing a block with other defined rotations, Auto-Rotate automatically picks the correct block rotation for you to place.
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This is where "Auto-Rotate" comes in (Turned on or off by pressing F6 in-game). If you're placing a block with other defined rotations, Auto-Rotate automatically picks the correct block rotation for you to place.
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For Auto-Rotate to work, you must name your blocks with special endings/suffixes that are detailed below:
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***
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#### Directional endings
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* -N
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* -S
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