From fb397bbf3b96cbbfc687f795038e8c6d084e9ed2 Mon Sep 17 00:00:00 2001 From: UnknownShadow200 Date: Sat, 11 Feb 2017 13:48:52 +1100 Subject: [PATCH] Updated Graphics API (markdown) --- Graphics-API.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/Graphics-API.md b/Graphics-API.md index be67cb0..3cbaac0 100644 --- a/Graphics-API.md +++ b/Graphics-API.md @@ -8,7 +8,7 @@ Built-in implementations of IGraphicsAPI include Direct3D 9, OpenGL (1.5, or 1.2 *** ### Textures **Note**: The only supported bitmap formats are 32 bits per pixel, with power of two dimensions. - +

**`MaxTextureDimensions`** - Gets the maximum supported dimension size (i.e. width and height) for a texture. **`Texturing`** - Sets whether texturing is used when drawing/rasterizing. **It is extremely important that you enable this before drawing textured vertices, and disable it afterwards.** @@ -27,4 +27,5 @@ _Note on OpenGL backends, this also changes the active texture to id._ **Note**: The actual order of ARGB components differs depending on the underlying implementation, use FastColour.Pack() to pack a colour into the correct order. -**Note**: The only supported drawing modes are triangles, lines, and indexed triangles (i.e. quads). \ No newline at end of file +**Note**: The only supported drawing modes are triangles, lines, and indexed triangles (i.e. quads). +

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