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Add a CI step to check if the game compiles on Linux and Windows (#956)
* Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * Update ci.yml * oops * Update assets.zig
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.github/workflows/ci.yml
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18
.github/workflows/ci.yml
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@ -1,6 +1,6 @@
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# This is a basic workflow that is manually triggered
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name: Format Check
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name: CI
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on:
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push:
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@ -9,8 +9,21 @@ on:
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branches: [ "master" ]
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jobs:
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compile:
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runs-on: ubuntu-latest
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name: Compilation Check
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steps:
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- uses: actions/checkout@v3
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- uses: mlugg/setup-zig@v1
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with:
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version: 0.14.0-dev.1550+4fba7336a
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- run: sudo apt install libgl-dev libasound2-dev libx11-dev
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- run: zig build
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- run: zig build -Dtarget=x86_64-windows-gnu
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format_check:
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runs-on: ubuntu-latest
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name: Format Check
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steps:
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- uses: actions/checkout@v4
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@ -18,5 +31,4 @@ jobs:
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uses: actions/setup-python@v3
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with:
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python-version: "3.10"
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- name: Check Format
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run: python3 "format_check.py"
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- run: python3 "format_check.py"
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