Pine Trees + Updated Taiga (#356)

* Pine Tree assets

* Pine Tree textures

* Update Taiga with Pine Trees

Note that I didn't make a "pine log top" block.

* Update Taiga with Pine trees

Now with a pine log top. I really dont liike the log tops. Not that they dont look good just how they would be for gameplay

* Add Pine fence and Pine top

* Update pine needles

* Pine Trees Taiga

* Fix line endings for Pine blocks

* Fix Taiga line endings
This commit is contained in:
careeoki 2024-05-17 12:03:07 -06:00 committed by GitHub
parent 0aa143a285
commit 2d73ebdc0a
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GPG Key ID: B5690EEEBB952194
10 changed files with 62 additions and 4 deletions

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@ -17,10 +17,10 @@
"structures" : [
{
"id" : "cubyz:simple_tree",
"leaves" : "cubyz:oak_leaves",
"log" : "cubyz:oak_log",
"top" : "cubyz:oak_top",
"chance" : 0.05,
"leaves" : "cubyz:pine_needles",
"log" : "cubyz:pine_log",
"top" : "cubyz:pine_top",
"chance" : 0.025,
"type" : "pyramid",
"height" : 8,
"height_variation" : 5

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@ -0,0 +1,11 @@
{
"class" : "wood",
"hardness" : 7,
"drops" : [
"auto"
],
"absorbedLight" : 0x202830,
"rotation" : "fence",
"model" : "fence",
"texture" : "cubyz:pine_planks"
}

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@ -0,0 +1,12 @@
{
"class" : "wood",
"hardness" : 8,
"drops" : [
"auto"
],
"rotation" : "log",
"model" : "cube",
"texture" : "cubyz:pine_log",
"texture_top" : "cubyz:pine_log_top",
"texture_bottom" : "cubyz:pine_log_top"
}

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@ -0,0 +1,13 @@
{
"class" : "leaf",
"hardness" : 0.4,
"drops" : [
"auto",
"0.1 cubyz:apple"
],
"degradable" : true,
"viewThrough" : true,
"absorbedLight" : 0x121012,
"model" : "cube",
"texture" : "cubyz:pine_needles"
}

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@ -0,0 +1,10 @@
{
"class" : "wood",
"hardness" : 7,
"drops" : [
"auto"
],
"model" : "cube",
"rotation" : "stairs",
"texture" : "cubyz:pine_planks"
}

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@ -0,0 +1,12 @@
{
"class" : "wood",
"hardness" : 8,
"drops" : [
"auto"
],
"rotation" : "log",
"model" : "cube",
"texture" : "cubyz:pine_log",
"texture_top" : "cubyz:pine_log",
"texture_bottom" : "cubyz:pine_log_top",
}

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