diff --git a/src/renderer.zig b/src/renderer.zig index 853549e2..8f05103b 100644 --- a/src/renderer.zig +++ b/src/renderer.zig @@ -414,16 +414,16 @@ pub const MenuBackGround = struct { c.glUniform1i(uniforms.image, 0); // 4 sides of a simple cube with some panorama texture on it. const rawData = [_]f32 { - -1, -1, -1, 1, 1, - -1, -1, 1, 1, 0, - -1, 1, -1, 0.75, 1, - -1, 1, 1, 0.75, 0, - 1, 1, -1, 0.5, 1, - 1, 1, 1, 0.5, 0, - 1, -1, -1, 0.25, 1, - 1, -1, 1, 0.25, 0, - -1, -1, -1, 0, 1, - -1, -1, 1, 0, 0, + -1, 1, -1, 1, 1, + -1, 1, 1, 1, 0, + -1, -1, -1, 0.75, 1, + -1, -1, 1, 0.75, 0, + 1, -1, -1, 0.5, 1, + 1, -1, 1, 0.5, 0, + 1, 1, -1, 0.25, 1, + 1, 1, 1, 0.25, 0, + -1, 1, -1, 0, 1, + -1, 1, 1, 0, 0, }; const indices = [_]c_int {