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Some Biomes --> Their own folders + Extra Sub Biomes (#955)
* Moved things into their own folders * Small changes * Changed Clearing Chances * Fixes * Radius Changes + Limestone Boulders
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659deab1f4
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@ -1,17 +1,14 @@
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.{
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.properties = .{
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.wet,
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},
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.minHeight = 22,
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.maxHeight = 40,
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.minRadius = 150,
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.maxRadius = 200,
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.roughness = 10,
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.hills = 10,
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.music = "cubyz:leaves",
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.validPlayerSpawn = true,
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.ground_structure = .{
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"cubyz:grass",
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"2 to 3 cubyz:soil",
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@ -5,14 +5,10 @@
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.radius = 32,
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.minHeight = 22,
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.maxHeight = 40,
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.roughness = 1,
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.hills = 5,
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.music = "cubyz:sunrise",
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.validPlayerSpawn = true,
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.ground_structure = .{
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"cubyz:grass",
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"2 to 3 cubyz:soil",
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@ -20,17 +16,23 @@
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.structures = .{
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.{
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.id = "cubyz:boulder",
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.chance = 0.0016,
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.chance = 0.005,
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.block = "cubyz:stone",
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.size = 5,
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.size_variance = 1,
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},
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.{
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.id = "cubyz:simple_vegetation",
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.block = "cubyz:grass_vegetation",
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.chance = 0.6,
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.height = 1,
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.height_variation = 0,
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},
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},
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.parentBiomes = .{
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.{
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.id = "cubyz:forest",
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.chance = 0.1,
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.id = "cubyz:forest/base",
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.chance = 0.2,
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},
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},
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}
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@ -4,15 +4,12 @@
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},
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.minHeight = 40,
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.maxHeight = 44,
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.minRadius = 100,
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.maxRadius = 160,
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.minRadius = 150,
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.maxRadius = 200,
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.roughness = 1,
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.hills = 3,
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.music = "cubyz:sunrise",
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.validPlayerSpawn = true,
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.ground_structure = .{
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"1 cubyz:dirt",
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"3 to 4 cubyz:limestone",
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29
assets/cubyz/biomes/prairie/limestone_pit.zig.zon
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29
assets/cubyz/biomes/prairie/limestone_pit.zig.zon
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@ -0,0 +1,29 @@
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.{
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.properties = .{
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.dry,
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.barren,
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},
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.minRadius = 6,
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.maxRadius = 12,
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.chance = 0,
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.minHeight = 30,
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.maxHeight = 36,
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.roughness = 1,
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.hills = 10,
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.stoneBlock = "cubyz:limestone",
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.parentBiomes = .{
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.{
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.id = "cubyz:prairie/base",
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.chance = 24,
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},
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},
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.structures = .{
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.{
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.id = "cubyz:boulder",
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.chance = 0.5,
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.block = "cubyz:limestone",
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.size = 2,
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.size_variance = 9,
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},
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},
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}
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