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Don't fetch controller mappings in debug mode, decreasing compile-time by 5 seconds (25%)
see also: https://github.com/ziglang/zig/issues/24435
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@ -1,4 +1,5 @@
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const std = @import("std");
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const builtin = @import("builtin");
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const main = @import("main");
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const settings = main.settings;
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@ -199,6 +200,7 @@ pub const Gamepad = struct {
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}
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};
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pub fn downloadControllerMappings() void {
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if(builtin.mode == .Debug) return; // TODO: The http fetch adds ~5 seconds to the compile time, so it's disabled in debug mode, see #24435
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var needsDownload: bool = false;
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const curTimestamp = std.time.nanoTimestamp();
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const timestamp: i128 = blk: {
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