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Link X11 instead of x11
This seems to cause trouble sometimes, not sure why. The library file has a capital X, so I guess somehow there was any alias on my PC. fixes #1148 fixes #1040
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@ -62,7 +62,7 @@ pub fn build(b: *std.Build) !void {
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exe.linkSystemLibrary("ws2_32");
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} else if(t.os.tag == .linux) {
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exe.linkSystemLibrary("asound");
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exe.linkSystemLibrary("x11");
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exe.linkSystemLibrary("X11");
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exe.linkSystemLibrary("GL");
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} else if(t.os.tag == .macos) {
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exe.linkFramework("AudioUnit");
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