mirror of
https://github.com/PixelGuys/Cubyz.git
synced 2025-09-08 19:50:23 -04:00
Hot, Dry Biomes (Terrain Revamp 1.0) (#903)
* Desert * Change 1 * Changes 2 * Update ferrock_mountains.zig.zon * Some Issues Addressed * Added vegetation to savannah * Increased radius of desert and ferrock mountains * Exposed stone more! * Updated Prairie * Did the thing * Addressed issues * Butte Fix * Move Cactus * No Widow * Get rid of it * Put savannah into its own folder * As you wish * Update prairie.zig.zon * Update elevated.zig.zon
This commit is contained in:
parent
7ffbfb9445
commit
a2d8ce5fb5
@ -2,17 +2,16 @@
|
||||
.properties = .{
|
||||
.hot,
|
||||
.dry,
|
||||
.barren,
|
||||
},
|
||||
.chance = 2,
|
||||
.minHeight = 22,
|
||||
.maxHeight = 40,
|
||||
|
||||
.minRadius = 150,
|
||||
.maxRadius = 200,
|
||||
.hills = 20,
|
||||
|
||||
.validPlayerSpawn = false,
|
||||
.music = "cubyz:EasternThought",
|
||||
|
||||
.fogDensity = 20,
|
||||
.fogColor = 0xe0dcc3,
|
||||
|
||||
.ground_structure = .{
|
||||
"3 to 4 cubyz:sand",
|
||||
},
|
||||
|
@ -3,35 +3,33 @@
|
||||
.mountain,
|
||||
.hot,
|
||||
.dry,
|
||||
.barren,
|
||||
},
|
||||
.minHeight = 80,
|
||||
.maxHeight = 256,
|
||||
|
||||
.minRadius = 150,
|
||||
.maxRadius = 200,
|
||||
.roughness = 10,
|
||||
.mountains = 20,
|
||||
.hills = 50,
|
||||
|
||||
.validPlayerSpawn = false,
|
||||
.rivers = true,
|
||||
|
||||
.stripes = .{
|
||||
.{
|
||||
.direction= .{1, 1, 5},
|
||||
.block= "cubyz:limestone",
|
||||
.distance= 12,
|
||||
.offset= 6,
|
||||
.width= 6,
|
||||
.direction = .{1, 1, 5},
|
||||
.block = "cubyz:limestone",
|
||||
.distance = 12,
|
||||
.offset = 6,
|
||||
.width = 6,
|
||||
},
|
||||
.{
|
||||
.direction= .{1, 1, 5},
|
||||
.block= "cubyz:sandstone",
|
||||
.distance= 10,
|
||||
.offset= 6,
|
||||
.width= 2,
|
||||
.direction = .{1, 1, 5},
|
||||
.block = "cubyz:sandstone",
|
||||
.distance = 10,
|
||||
.offset = 6,
|
||||
.width = 2,
|
||||
},
|
||||
},
|
||||
|
||||
.ground_structure = .{
|
||||
},
|
||||
.stoneBlock = "cubyz:ferrock",
|
||||
.structures = .{
|
||||
.{
|
||||
|
112
assets/cubyz/biomes/prairie.zig.zon
Normal file
112
assets/cubyz/biomes/prairie.zig.zon
Normal file
@ -0,0 +1,112 @@
|
||||
.{
|
||||
.properties = .{
|
||||
.dry
|
||||
},
|
||||
.minHeight = 40,
|
||||
.maxHeight = 44,
|
||||
.minRadius = 100,
|
||||
.maxRadius = 160,
|
||||
.roughness = 1,
|
||||
.hills = 3,
|
||||
|
||||
.music = "cubyz:sunrise",
|
||||
|
||||
.validPlayerSpawn = true,
|
||||
|
||||
.ground_structure = .{
|
||||
"1 cubyz:dirt",
|
||||
"3 to 4 cubyz:limestone",
|
||||
},
|
||||
.structures = .{
|
||||
.{
|
||||
.id = "cubyz:ground_patch",
|
||||
.block = "cubyz:dry_grass",
|
||||
.chance = 0.33,
|
||||
.width = 5,
|
||||
.variation = 4,
|
||||
.depth = 1,
|
||||
.smoothness = 0.5,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:ground_patch",
|
||||
.block = "cubyz:grass",
|
||||
.chance = 0.05,
|
||||
.width = 15,
|
||||
.variation = 7,
|
||||
.depth = 1,
|
||||
.smoothness = 0.5,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:simple_tree",
|
||||
.leaves = "cubyz:oak_leaves",
|
||||
.log = "cubyz:oak_log",
|
||||
.top = "cubyz:oak_top",
|
||||
.chance = 0.025,
|
||||
.type = .round,
|
||||
.height = 2,
|
||||
.height_variation = 3,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:boulder",
|
||||
.chance = 0.1,
|
||||
.block = "cubyz:limestone",
|
||||
.size = 1,
|
||||
.size_variance = 9,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:boulder",
|
||||
.chance = 0.05,
|
||||
.block = "cubyz:limestone",
|
||||
.size = 2,
|
||||
.size_variance = 8,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:boulder",
|
||||
.chance = 0.025,
|
||||
.block = "cubyz:limestone",
|
||||
.size = 3,
|
||||
.size_variance = 7,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:boulder",
|
||||
.chance = 0.0125,
|
||||
.block = "cubyz:limestone",
|
||||
.size = 4,
|
||||
.size_variance = 6,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:boulder",
|
||||
.chance = 0.05,
|
||||
.block = "cubyz:stone",
|
||||
.size = 1,
|
||||
.size_variance = 9,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:flower_patch",
|
||||
.block = "cubyz:dry_grass_vegetation",
|
||||
.chance = 0.05,
|
||||
.width = 10,
|
||||
.variation = 6,
|
||||
.density = 0.1,
|
||||
.priority = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:flower_patch",
|
||||
.block = "cubyz:vetch",
|
||||
.chance = 0.01,
|
||||
.width = 3,
|
||||
.variation = 3,
|
||||
.density = 0.1,
|
||||
.priority = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:flower_patch",
|
||||
.block = "cubyz:daisies",
|
||||
.chance = 0.05,
|
||||
.width = 10,
|
||||
.variation = 6,
|
||||
.density = 0.3,
|
||||
.priority = 0.1,
|
||||
},
|
||||
},
|
||||
}
|
65
assets/cubyz/biomes/savannah/base.zig.zon
Normal file
65
assets/cubyz/biomes/savannah/base.zig.zon
Normal file
@ -0,0 +1,65 @@
|
||||
.{
|
||||
.properties = .{
|
||||
.hot,
|
||||
.dry,
|
||||
},
|
||||
.minHeight = 30,
|
||||
.maxHeight = 40,
|
||||
.minRadius = 100,
|
||||
.maxRadius = 160,
|
||||
.hills = 6,
|
||||
.validPlayerSpawn = true,
|
||||
.music = "cubyz:EasternThought",
|
||||
.ground_structure = .{
|
||||
"7 to 8 cubyz:limestone",
|
||||
},
|
||||
.structures = .{
|
||||
.{
|
||||
.id = "cubyz:ground_patch",
|
||||
.block = "cubyz:dirt",
|
||||
.chance = 0.33,
|
||||
.width = 5,
|
||||
.variation = 4,
|
||||
.depth = 1,
|
||||
.smoothness = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:ground_patch",
|
||||
.block = "cubyz:dry_grass",
|
||||
.chance = 0.33,
|
||||
.width = 5,
|
||||
.variation = 4,
|
||||
.depth = 1,
|
||||
.smoothness = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:simple_tree",
|
||||
.leaves = "cubyz:baobab_leaves",
|
||||
.log = "cubyz:baobab_log",
|
||||
.top = "cubyz:baobab_top",
|
||||
.chance = 0.075,
|
||||
.type = .round,
|
||||
.height = 1,
|
||||
.height_variation = 7,
|
||||
.leafRadius = 2,
|
||||
.leafRadius_variation = 1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:flower_patch",
|
||||
.block = "cubyz:dry_grass_vegetation",
|
||||
.chance = 0.07,
|
||||
.width = 5,
|
||||
.variation = 8,
|
||||
.density = 0.2,
|
||||
.priority = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:simple_vegetation",
|
||||
.block = "cubyz:cactus",
|
||||
.chance = 0.02,
|
||||
.height = 1,
|
||||
.height_variation = 3,
|
||||
},
|
||||
},
|
||||
.stoneBlock = "cubyz:sandstone",
|
||||
}
|
37
assets/cubyz/biomes/savannah/butte.zig.zon
Normal file
37
assets/cubyz/biomes/savannah/butte.zig.zon
Normal file
@ -0,0 +1,37 @@
|
||||
.{
|
||||
.properties = .{
|
||||
.hot,
|
||||
.dry,
|
||||
.barren,
|
||||
},
|
||||
.minHeight = 75,
|
||||
.maxHeight = 100,
|
||||
.minRadius = 33,
|
||||
.maxRadius = 48,
|
||||
.roughness = 15,
|
||||
.chance = 0,
|
||||
.hills = 40,
|
||||
.stripes = .{
|
||||
.{
|
||||
.direction = .{1, 1, 5},
|
||||
.block = "cubyz:ferrock",
|
||||
.distance = 12,
|
||||
.offset = 6,
|
||||
.width = 1,
|
||||
},
|
||||
.{
|
||||
.direction = .{1, 1, 5},
|
||||
.block= "cubyz:sandstone",
|
||||
.distance = 10,
|
||||
.offset = 6,
|
||||
.width = 1,
|
||||
},
|
||||
},
|
||||
.stoneBlock = "cubyz:limestone",
|
||||
.parentBiomes = .{
|
||||
.{
|
||||
.id = "cubyz:savannah/base",
|
||||
.chance = 24,
|
||||
},
|
||||
},
|
||||
}
|
73
assets/cubyz/biomes/savannah/elevated.zig.zon
Normal file
73
assets/cubyz/biomes/savannah/elevated.zig.zon
Normal file
@ -0,0 +1,73 @@
|
||||
.{
|
||||
.properties = .{
|
||||
.hot,
|
||||
.dry,
|
||||
},
|
||||
.minHeight = 64,
|
||||
.maxHeight = 65,
|
||||
.minRadius = 80,
|
||||
.maxRadius = 128,
|
||||
.roughness = 15,
|
||||
.chance = 0,
|
||||
.hills = 2,
|
||||
.validPlayerSpawn = true,
|
||||
.ground_structure = .{
|
||||
"cubyz:grass",
|
||||
},
|
||||
.stoneBlock = "cubyz:limestone",
|
||||
.structures = .{
|
||||
.{
|
||||
.id = "cubyz:flower_patch",
|
||||
.block = "cubyz:dry_grass_vegetation",
|
||||
.chance = 0.05,
|
||||
.width = 5,
|
||||
.variation = 8,
|
||||
.density = 0.1,
|
||||
.priority = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:simple_vegetation",
|
||||
.block = "cubyz:cactus",
|
||||
.chance = 0.01,
|
||||
.height = 1,
|
||||
.height_variation = 3,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:ground_patch",
|
||||
.block = "cubyz:dirt",
|
||||
.chance = 0.33,
|
||||
.width = 5,
|
||||
.variation = 4,
|
||||
.depth = 1,
|
||||
.smoothness = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:ground_patch",
|
||||
.block = "cubyz:dry_grass",
|
||||
.chance = 0.33,
|
||||
.width = 5,
|
||||
.variation = 4,
|
||||
.depth = 1,
|
||||
.smoothness = 0.1,
|
||||
},
|
||||
.{
|
||||
.id = "cubyz:simple_tree",
|
||||
.leaves = "cubyz:baobab_leaves",
|
||||
.log = "cubyz:baobab_log",
|
||||
.top = "cubyz:baobab_leaves",
|
||||
.chance = 0.05,
|
||||
.type = .round,
|
||||
.height = 1,
|
||||
.height_variation = 7,
|
||||
.leafRadius = 2,
|
||||
.leafRadius_variation = 1,
|
||||
},
|
||||
},
|
||||
.parentBiomes = .{
|
||||
.{
|
||||
.id = "cubyz:savannah/base",
|
||||
.chance = 8,
|
||||
},
|
||||
},
|
||||
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user