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Configure glass to correctly absorb light from the lighting system.
This commit is contained in:
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8fc7641d16
commit
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x040404,
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"absorbedLight" : 0xffffff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x0000d0,
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"absorbedLight" : 0xffff01,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x804000,
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"absorbedLight" : 0x80b0ff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x00e0b0,
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"absorbedLight" : 0xff0102,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x444444,
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"absorbedLight" : 0xbbbbbb,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x008000,
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"absorbedLight" : 0xff80ff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x800000,
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"absorbedLight" : 0x80ffff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x808080,
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"absorbedLight" : 0x808080,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x00e000,
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"absorbedLight" : 0xff01ff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x4040e0,
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"absorbedLight" : 0xb0b001,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0xe08000,
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"absorbedLight" : 0x0180ff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0xec0ec0,
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"absorbedLight" : 0x01f130,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0xe00000,
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"absorbedLight" : 0x01ffff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,8 @@
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],
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"transparent" : true,
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"absorption" : 0xa0e000,
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"absorbedLight" : 0x4001ff,
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"emittedLight" : 0x80ff00,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:uranium_glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0x8000e0,
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"absorbedLight" : 0x80ff01,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0xe0e0e0,
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"absorbedLight" : 0x010101,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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@ -6,6 +6,7 @@
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],
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"transparent" : true,
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"absorption" : 0xe0e000,
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"absorbedLight" : 0x0101ff,
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"reflectivity" : 0.08,
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"model" : "cube",
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"texture" : "cubyz:glass"
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