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Fix formatting
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@ -311,10 +311,7 @@ pub const Model = struct {
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const maxBlockZ = @as(f32, @floatFromInt(boxMax[2]))/meshGridSize;
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const max = Vec3f{maxBlockX, maxBlockY, maxBlockZ};
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self.collision[i] = AABB {
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.min = min,
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.max = max
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};
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self.collision[i] = AABB{.min = min, .max = max};
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i += 1;
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}
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}
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