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https://github.com/PixelGuys/Cubyz.git
synced 2025-08-03 19:28:49 -04:00
Track durability changes in inventory operations when breaking blocks.
fixes #847
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72796f9905
commit
a85237ba2e
@ -274,6 +274,7 @@ pub const Sync = struct { // MARK: Sync
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.inv = .{.inv = command.payload.open.inv, .slot = @intCast(slot)},
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.amount = stack.amount,
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.item = stack.item,
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.durability = 0,
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};
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const syncData = syncOp.serialize(main.stackAllocator);
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defer main.stackAllocator.free(syncData);
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@ -453,6 +454,7 @@ pub const Command = struct { // MARK: Command
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swap = 1,
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delete = 2,
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create = 3,
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useDurability = 4,
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};
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const InventoryAndSlot = struct {
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@ -497,23 +499,31 @@ pub const Command = struct { // MARK: Command
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item: ?Item,
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amount: u16,
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},
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useDurability: struct {
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source: InventoryAndSlot,
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item: main.items.Item = undefined,
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durability: u31,
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previousDurability: u32 = undefined,
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},
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};
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const SyncOperation = struct { // MARK: SyncOperation
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// Since the client doesn't know about all inventories, we can only use create(+amount)/delete(-amount) operations to apply the server side updates.
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// Since the client doesn't know about all inventories, we can only use create(+amount)/delete(-amount) and use durability operations to apply the server side updates.
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inv: InventoryAndSlot,
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amount: i32,
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item: ?Item,
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durability: i32,
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pub fn executeFromData(data: []const u8) !void {
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std.debug.assert(data.len >= 12);
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std.debug.assert(data.len >= 16);
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var self = SyncOperation {
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.inv = try InventoryAndSlot.read(data[0..8], .client, null),
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.amount = std.mem.readInt(i32, data[8..12], .big),
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.durability = std.mem.readInt(i32, data[12..16], .big),
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.item = null,
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};
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if(data.len > 12) {
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const zon = ZonElement.parseFromString(main.stackAllocator, data[12..]);
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if(data.len > 16) {
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const zon = ZonElement.parseFromString(main.stackAllocator, data[16..]);
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defer zon.deinit(main.stackAllocator);
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self.item = try Item.init(zon);
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}
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@ -527,7 +537,7 @@ pub const Command = struct { // MARK: Command
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return error.Invalid;
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}
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self.inv.ref().amount += @intCast(self.amount);
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} else { // Delete
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} else if(self.amount < 0) { // Delete
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if(self.inv.ref().amount < -self.amount) {
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return error.Invalid;
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}
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@ -537,13 +547,22 @@ pub const Command = struct { // MARK: Command
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}
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}
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if(self.durability < 0) { // useDurability
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self.inv.ref().item.?.tool.durability -|= @intCast(-self.durability);
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if(self.inv.ref().item.?.tool.durability == 0) {
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self.inv.ref().item = null;
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self.inv.ref().amount = 0;
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}
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}
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self.inv.inv.update();
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}
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pub fn serialize(self: SyncOperation, allocator: NeverFailingAllocator) []const u8 {
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var data = main.List(u8).initCapacity(allocator, 12);
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var data = main.List(u8).initCapacity(allocator, 16);
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self.inv.write(data.addMany(8)[0..8]);
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std.mem.writeInt(i32, data.addMany(4)[0..4], self.amount, .big);
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std.mem.writeInt(i32, data.addMany(4)[0..4], self.durability, .big);
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if(self.item) |item| {
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const zon = ZonElement.initObject(main.stackAllocator);
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defer zon.deinit(main.stackAllocator);
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@ -617,6 +636,12 @@ pub const Command = struct { // MARK: Command
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}
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info.dest.inv.update();
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},
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.useDurability => |info| {
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std.debug.assert(info.source.ref().item == null or std.meta.eql(info.source.ref().item, info.item));
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info.source.ref().item = info.item;
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info.item.tool.durability = info.previousDurability;
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info.source.inv.update();
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}
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}
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}
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}
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@ -628,6 +653,11 @@ pub const Command = struct { // MARK: Command
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.delete => |info| {
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info.item.?.deinit();
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},
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.useDurability => |info| {
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if(info.previousDurability <= info.durability) {
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info.item.deinit();
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}
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}
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}
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}
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self.baseOperations.deinit(allocator);
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@ -665,6 +695,7 @@ pub const Command = struct { // MARK: Command
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.inv = inv,
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.amount = amount,
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.item = if(inv.ref().amount == 0) item else null,
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.durability = 0,
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});
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}
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std.debug.assert(inv.ref().item == null or std.meta.eql(inv.ref().item.?, item.?));
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@ -680,6 +711,7 @@ pub const Command = struct { // MARK: Command
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.inv = inv,
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.amount = -@as(i32, amount),
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.item = null,
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.durability = 0,
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});
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}
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inv.ref().amount -= amount;
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@ -688,6 +720,23 @@ pub const Command = struct { // MARK: Command
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}
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}
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fn executeDurabilityUseOperation(self: *Command, allocator: NeverFailingAllocator, side: Side, inv: InventoryAndSlot, durability: u31) void {
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if(durability == 0) return;
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if(side == .server) {
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self.syncOperations.append(allocator, .{
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.inv = inv,
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.amount = 0,
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.item = null,
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.durability = -@as(i32, durability),
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});
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}
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inv.ref().item.?.tool.durability -|= durability;
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if(inv.ref().item.?.tool.durability == 0) {
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inv.ref().item = null;
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inv.ref().amount = 0;
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}
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}
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fn executeBaseOperation(self: *Command, allocator: NeverFailingAllocator, _op: BaseOperation, side: Side) void { // MARK: executeBaseOperation()
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var op = _op;
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switch(op) {
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@ -716,6 +765,12 @@ pub const Command = struct { // MARK: Command
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self.executeAddOperation(allocator, side, info.dest, info.amount, info.item);
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info.dest.inv.update();
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},
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.useDurability => |*info| {
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info.item = info.source.ref().item.?;
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info.previousDurability = info.item.tool.durability;
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self.executeDurabilityUseOperation(allocator, side, info.source, info.durability);
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info.source.inv.update();
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},
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}
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self.baseOperations.append(allocator, op);
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}
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@ -1295,8 +1350,10 @@ pub const Command = struct { // MARK: Command
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.no => unreachable,
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.yes => {},
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.yes_costsDurability => |durability| {
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// TODO: Add operations to track tool durability.
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_ = durability;
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cmd.executeBaseOperation(allocator, .{.useDurability = .{
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.source = self.source,
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.durability = durability,
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}}, side);
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},
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.yes_costsItems => |amount| {
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cmd.executeBaseOperation(allocator, .{.delete = .{
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@ -865,7 +865,7 @@ const ToolPhysics = struct { // MARK: ToolPhysics
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pub const Tool = struct { // MARK: Tool
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craftingGrid: [25]?*const BaseItem,
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materialGrid: [16][16]?*const BaseItem,
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tooltip: ?[]const u8,
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tooltip: main.List(u8),
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image: graphics.Image,
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texture: ?graphics.Texture,
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seed: u32,
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@ -901,7 +901,7 @@ pub const Tool = struct { // MARK: Tool
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const self = main.globalAllocator.create(Tool);
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self.image = graphics.Image.init(main.globalAllocator, 16, 16);
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self.texture = null;
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self.tooltip = null;
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self.tooltip = .init(main.globalAllocator);
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return self;
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}
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@ -910,7 +910,7 @@ pub const Tool = struct { // MARK: Tool
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texture.deinit();
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}
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self.image.deinit(main.globalAllocator);
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if(self.tooltip) |tooltip| main.globalAllocator.free(tooltip);
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self.tooltip.deinit();
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main.globalAllocator.destroy(self);
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}
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@ -919,7 +919,7 @@ pub const Tool = struct { // MARK: Tool
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result.* = .{
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.craftingGrid = self.craftingGrid,
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.materialGrid = self.materialGrid,
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.tooltip = null,
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.tooltip = .init(main.globalAllocator),
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.image = graphics.Image.init(main.globalAllocator, self.image.width, self.image.height),
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.texture = null,
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.seed = self.seed,
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@ -1001,9 +1001,8 @@ pub const Tool = struct { // MARK: Tool
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}
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fn getTooltip(self: *Tool) []const u8 {
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if(self.tooltip) |tooltip| return tooltip;
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self.tooltip = std.fmt.allocPrint(
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main.globalAllocator.allocator,
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self.tooltip.clearRetainingCapacity();
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self.tooltip.writer().print(
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\\Time to swing: {d:.2} s
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\\Pickaxe power: {} %
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\\Axe power: {} %
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@ -1018,7 +1017,7 @@ pub const Tool = struct { // MARK: Tool
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self.durability, self.maxDurability,
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}
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) catch unreachable;
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return self.tooltip.?;
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return self.tooltip.items;
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}
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pub fn getPowerByBlockClass(self: *Tool, blockClass: blocks.BlockClass) f32 {
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