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Rename the server thread to make it easier to distinguish in a profiler or debugger.
I would also rename the main thread, but that doesn't seem to be possible.
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@ -50,6 +50,9 @@ pub fn openWorld(name: []const u8) void {
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std.log.err("Encountered error while starting server thread: {s}", .{@errorName(err)});
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return;
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};
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main.server.thread.?.setName("Server") catch |err| {
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std.log.err("Failed to rename Server thread: {s}", .{@errorName(err)});
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};
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while(!main.server.running.load(.acquire)) {
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std.time.sleep(1_000_000);
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