diff --git a/src/server/terrain/biomes.zig b/src/server/terrain/biomes.zig index 9de34e0b..abace6ed 100644 --- a/src/server/terrain/biomes.zig +++ b/src/server/terrain/biomes.zig @@ -290,7 +290,7 @@ pub const Biome = struct { // MARK: Biome caveRadiusFactor: f32, crystals: u32, /// How much of the surface structure should be eroded depending on the slope. - soilCreep: f32, + soilCreep: f32, stoneBlock: main.blocks.Block, fogLower: f32, fogHigher: f32,