UI Texture Update (#406)

* Update UI textures

* Update Inventory UI textures

* Update heart textures

* New X texture

* Make Scrollbar thicker

* Revert previous commit

* Thicken creative inventory scrollbar again

* Change X again

---------

Co-authored-by: Archbirdplus <archbirdplus@gmail.com>
This commit is contained in:
careeoki 2024-05-28 03:21:59 -06:00 committed by GitHub
parent e696ce1185
commit b7f701caca
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
30 changed files with 2 additions and 2 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 109 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.0 KiB

After

Width:  |  Height:  |  Size: 109 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.9 KiB

After

Width:  |  Height:  |  Size: 109 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.2 KiB

After

Width:  |  Height:  |  Size: 369 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 8.5 KiB

After

Width:  |  Height:  |  Size: 354 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.1 KiB

After

Width:  |  Height:  |  Size: 149 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.3 KiB

After

Width:  |  Height:  |  Size: 147 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.9 KiB

After

Width:  |  Height:  |  Size: 364 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.1 KiB

After

Width:  |  Height:  |  Size: 148 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 155 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.2 KiB

After

Width:  |  Height:  |  Size: 155 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.1 KiB

After

Width:  |  Height:  |  Size: 154 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 140 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

After

Width:  |  Height:  |  Size: 321 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 700 B

After

Width:  |  Height:  |  Size: 385 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 675 B

After

Width:  |  Height:  |  Size: 169 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 381 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 667 B

After

Width:  |  Height:  |  Size: 111 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 665 B

After

Width:  |  Height:  |  Size: 111 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 664 B

After

Width:  |  Height:  |  Size: 111 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 726 B

After

Width:  |  Height:  |  Size: 126 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 938 B

After

Width:  |  Height:  |  Size: 86 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 938 B

After

Width:  |  Height:  |  Size: 316 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 86 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 846 B

After

Width:  |  Height:  |  Size: 261 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 122 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 706 B

After

Width:  |  Height:  |  Size: 296 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 157 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.0 KiB

After

Width:  |  Height:  |  Size: 164 B

View File

@ -13,7 +13,7 @@ const ScrollBar = GuiComponent.ScrollBar;
const VerticalList = @This();
const scrollBarWidth = 5;
const scrollBarWidth = 10;
const border: f32 = 3;
pos: Vec2f,
@ -173,4 +173,4 @@ pub fn mainButtonReleased(self: *VerticalList, mousePosition: Vec2f) void {
for(self.children.items) |*child| {
child.mainButtonReleased(mousePosition - shiftedPos);
}
}
}