Fix formatting

This commit is contained in:
codemob-dev 2025-07-29 13:46:53 -04:00
parent 1251a4db5a
commit f4cb91b3e9

View File

@ -228,7 +228,6 @@ pub const Model = struct {
@floatCast(quad.cornerVec(3) - shift),
};
if(main.game.collision.triangleAABB(voxel, triangle1) or main.game.collision.triangleAABB(voxel, triangle2)) {
hollowGrid[x][y][z] = true;
break;