Basalt blocks & Lamp (#764)

* Add basalt blocks, add lamp block

* Tweak lamp top, make torch light warmer, uranium glass light dimmer, lamp cooler

* Minor texture changes

* Tweak torch light

* Less light from uranium glass, tweak lamp

* Tweak torch light
This commit is contained in:
careeoki 2024-11-03 14:37:49 -07:00 committed by GitHub
parent 44bce44ba5
commit fabed5a4a0
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15 changed files with 37 additions and 2 deletions

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.{
.class = .stone,
.hardness = 25,
.breakingPower = 1,
.rotation = .stairs,
.model = "cubyz:cube",
.texture = "cubyz:basalt",
}

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@ -0,0 +1,8 @@
.{
.class = .stone,
.hardness = 25,
.breakingPower = 1,
.rotation = .stairs,
.model = "cubyz:cube",
.texture = "cubyz:basalt_bricks",
}

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@ -0,0 +1,8 @@
.{
.class = .stone,
.hardness = 25,
.breakingPower = 1,
.rotation = .stairs,
.model = "cubyz:cube",
.texture = "cubyz:basalt_tile",
}

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@ -7,7 +7,7 @@
.transparent = true,
.hasBackFace = true,
.absorbedLight = 0x4001ff,
.emittedLight = 0x80ff00,
.emittedLight = 0x214200,
.model = "cubyz:cube",
.texture = "cubyz:glass/uranium",
}

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.{
.class = .wood,
.hardness = 8,
.drops = .{
.auto,
},
.emittedLight = 0xd9cab4,
.texture = "cubyz:lamp",
.texture_top = "cubyz:lamp_top",
.texture_bottom = "cubyz:lamp_top",
}

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@ -5,7 +5,7 @@
.auto,
},
.solid = false,
.emittedLight = 0x00a09080,
.emittedLight = 0xa58d73,
.viewThrough = true,
.absorbedLight = 0x010101,
.collide= false,

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