Gold ore, ingot, and block (#1110)

* Gold ore, ingot, and block

* Texture tweaks and add recipes

* Ikabod's balancing

* Change like 4 pixels of gold ore item
This commit is contained in:
Carrie 2025-02-26 11:43:31 -07:00 committed by GitHub
parent 37136304a8
commit fb0f028c3c
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10 changed files with 57 additions and 0 deletions

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@ -0,0 +1,11 @@
.{
.class = .stone,
.blockHealth = 50,
.breakingPower = 10,
.drops = .{
.{.items = .{.auto}},
},
.rotation = .stairs,
.model = "cubyz:cube",
.texture = "cubyz:gold_block",
}

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@ -0,0 +1,20 @@
.{
.class = .stone,
.blockHealth = 40,
.breakingPower = 10,
.ore = .{
.veins = 3,
.size = 15,
.height = -50,
.density = 0.25,
},
.drops = .{
.{.items = .{.auto}},
},
.rotation = .ore,
.model = "cubyz:cube",
.texture = "cubyz:gold_ore",
.item = .{
.texture = "raw_gold.png",
},
}

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.{
.texture = "gold_ingot.png",
.material = .{
.density = 19.5,
.strength = 7.5,
.elasticity = 1.0,
.grip = 0.75,
.hardness = 2.5,
.textureRoughness = 0.05,
.colors = .{
0xffbc7132, 0xffda972b, 0xfff2cd53, 0xfff2cd53, 0xfffae39e,
},
},
}

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@ -27,6 +27,10 @@
.inputs = .{"cubyz:coal", "cubyz:iron_ore"},
.output = "cubyz:iron_ingot",
},
.{
.inputs = .{"cubyz:coal", "cubyz:gold_ore"},
.output = "cubyz:gold_ingot",
},
.{
.inputs = .{"cubyz:coal", "cubyz:clay"},
.output = "cubyz:terracotta",
@ -43,6 +47,10 @@
.inputs = .{"4 cubyz:iron_ingot"},
.output = "cubyz:iron_block",
},
.{
.inputs = .{"4 cubyz:gold_ingot"},
.output = "cubyz:gold_block",
},
.{
.inputs = .{"4 cubyz:diamond"},
.output = "cubyz:diamond_block",
@ -59,6 +67,10 @@
.inputs = .{"cubyz:iron_block"},
.output = "4 cubyz:iron_ingot",
},
.{
.inputs = .{"cubyz:gold_block"},
.output = "4 cubyz:gold_ingot",
},
.{
.inputs = .{"cubyz:diamond_block"},
.output = "4 cubyz:diamond",