Rename player model to "snale"

fixes #1697
This commit is contained in:
IntegratedQuantum 2025-07-20 22:32:53 +02:00
parent f2dc3faec2
commit fe687be59f
3 changed files with 2 additions and 2 deletions

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Before

Width:  |  Height:  |  Size: 1000 B

After

Width:  |  Height:  |  Size: 1000 B

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@ -110,8 +110,8 @@ pub const ClientEntityManager = struct {
.{.attachments = &.{.alphaBlending}},
);
modelTexture = main.graphics.Texture.initFromFile("assets/cubyz/entity/textures/snail_player.png");
const modelFile = main.files.read(main.stackAllocator, "assets/cubyz/entity/models/snail_player.obj") catch |err| blk: {
modelTexture = main.graphics.Texture.initFromFile("assets/cubyz/entity/textures/snale.png");
const modelFile = main.files.read(main.stackAllocator, "assets/cubyz/entity/models/snale.obj") catch |err| blk: {
std.log.err("Error while reading player model: {s}", .{@errorName(err)});
break :blk &.{};
};