const std = @import("std"); fn libName(b: *std.Build, name: []const u8, target: std.Target) []const u8 { return switch(target.os.tag) { .windows => b.fmt("{s}.lib", .{name}), else => b.fmt("lib{s}.a", .{name}), }; } fn linkLibraries(b: *std.Build, exe: *std.Build.Step.Compile, useLocalDeps: bool) void { const target = exe.root_module.resolved_target.?; const t = target.result; const optimize = exe.root_module.optimize.?; exe.linkLibC(); exe.linkLibCpp(); const depsLib = b.fmt("cubyz_deps_{s}-{s}-{s}", .{@tagName(t.cpu.arch), @tagName(t.os.tag), switch(t.os.tag) { .linux => "musl", .macos => "none", .windows => "gnu", else => "none", }}); const artifactName = libName(b, depsLib, t); var depsName: []const u8 = b.fmt("cubyz_deps_{s}_{s}", .{@tagName(t.cpu.arch), @tagName(t.os.tag)}); if(useLocalDeps) depsName = "local"; const libsDeps = b.lazyDependency(depsName, .{ .target = target, .optimize = optimize, }) orelse { // Lazy dependencies with a `url` field will fail here the first time. // build.zig will restart and try again. std.log.info("Downloading cubyz_deps libraries {s}.", .{depsName}); return; }; const headersDeps = if(useLocalDeps) libsDeps else b.lazyDependency("cubyz_deps_headers", .{}) orelse { std.log.info("Downloading cubyz_deps headers {s}.", .{depsName}); return; }; exe.addIncludePath(headersDeps.path("include")); exe.addObjectFile(libsDeps.path("lib").path(b, artifactName)); const subPath = libsDeps.path("lib").path(b, depsLib); exe.addObjectFile(subPath.path(b, libName(b, "glslang", t))); exe.addObjectFile(subPath.path(b, libName(b, "MachineIndependent", t))); exe.addObjectFile(subPath.path(b, libName(b, "GenericCodeGen", t))); exe.addObjectFile(subPath.path(b, libName(b, "glslang-default-resource-limits", t))); exe.addObjectFile(subPath.path(b, libName(b, "SPIRV", t))); exe.addObjectFile(subPath.path(b, libName(b, "SPIRV-Tools", t))); exe.addObjectFile(subPath.path(b, libName(b, "SPIRV-Tools-opt", t))); if(t.os.tag == .windows) { exe.linkSystemLibrary("crypt32"); exe.linkSystemLibrary("gdi32"); exe.linkSystemLibrary("opengl32"); exe.linkSystemLibrary("ws2_32"); } else if(t.os.tag == .linux) { exe.linkSystemLibrary("X11"); exe.linkSystemLibrary("GL"); } else if(t.os.tag == .macos) { exe.linkFramework("AudioUnit"); exe.linkFramework("AudioToolbox"); exe.linkFramework("CoreAudio"); exe.linkFramework("CoreServices"); exe.linkFramework("Foundation"); exe.linkFramework("IOKit"); exe.linkFramework("Cocoa"); exe.linkFramework("QuartzCore"); exe.addRPath(.{.cwd_relative = "/usr/local/GL/lib"}); exe.root_module.addRPathSpecial("@executable_path/../Library"); exe.addRPath(.{.cwd_relative = "/opt/X11/lib"}); } else { std.log.err("Unsupported target: {}\n", .{t.os.tag}); } } pub fn makeModFeature(step: *std.Build.Step, name: []const u8) !void { var featureList: std.ArrayListUnmanaged(u8) = .{}; defer featureList.deinit(step.owner.allocator); var modDir = try std.fs.cwd().openDir("mods", .{.iterate = true}); defer modDir.close(); var iterator = modDir.iterate(); while(try iterator.next()) |modEntry| { if(modEntry.kind != .directory) continue; var mod = try modDir.openDir(modEntry.name, .{}); defer mod.close(); var featureDir = mod.openDir(name, .{.iterate = true}) catch continue; defer featureDir.close(); var featureIterator = featureDir.iterate(); while(try featureIterator.next()) |featureEntry| { if(featureEntry.kind != .file) continue; if(!std.mem.endsWith(u8, featureEntry.name, ".zig")) continue; try featureList.appendSlice(step.owner.allocator, step.owner.fmt( \\pub const @"{s}:{s}" = @import("{s}/{s}/{s}"); \\ , .{ modEntry.name, featureEntry.name[0 .. featureEntry.name.len - 4], modEntry.name, name, featureEntry.name, }, )); } } const file_path = step.owner.fmt("mods/{s}.zig", .{name}); try std.fs.cwd().writeFile(.{.data = featureList.items, .sub_path = file_path}); } pub fn addModFeatureModule(b: *std.Build, exe: *std.Build.Step.Compile, name: []const u8) !void { const module = b.createModule(.{ .root_source_file = b.path(b.fmt("mods/{s}.zig", .{name})), .target = exe.root_module.resolved_target, .optimize = exe.root_module.optimize, }); module.addImport("main", exe.root_module); exe.root_module.addImport(name, module); } fn addModFeatures(b: *std.Build, exe: *std.Build.Step.Compile) !void { const step = try b.allocator.create(std.Build.Step); step.* = std.Build.Step.init(.{ .id = .custom, .name = "Create Mods", .owner = b, .makeFn = makeModFeaturesStep, }); exe.step.dependOn(step); try addModFeatureModule(b, exe, "rotation"); } pub fn makeModFeaturesStep(step: *std.Build.Step, _: std.Build.Step.MakeOptions) anyerror!void { try makeModFeature(step, "rotation"); } pub fn build(b: *std.Build) !void { // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const optimize = b.standardOptimizeOption(.{}); const useLocalDeps = b.option(bool, "local", "Use local cubyz_deps") orelse false; const largeAssets = b.dependency("cubyz_large_assets", .{}); b.installDirectory(.{ .source_dir = largeAssets.path("music"), .install_subdir = "assets/cubyz/music/", .install_dir = .{.custom = ".."}, }); b.installDirectory(.{ .source_dir = largeAssets.path("fonts"), .install_subdir = "assets/cubyz/fonts/", .install_dir = .{.custom = ".."}, }); const mainModule = b.addModule("main", .{ .root_source_file = b.path("src/main.zig"), .target = target, .optimize = optimize, }); const exe = b.addExecutable(.{ .name = "Cubyzig", .root_module = mainModule, //.sanitize_thread = true, .use_llvm = true, }); exe.root_module.addImport("main", mainModule); try addModFeatures(b, exe); linkLibraries(b, exe, useLocalDeps); b.installArtifact(exe); const run_cmd = b.addRunArtifact(exe); run_cmd.step.dependOn(b.getInstallStep()); if(b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); const exe_tests = b.addTest(.{ .root_module = mainModule, .test_runner = .{.path = b.path("test/runner.zig"), .mode = .simple}, }); linkLibraries(b, exe_tests, useLocalDeps); exe_tests.root_module.addImport("main", mainModule); try addModFeatures(b, exe_tests); const run_exe_tests = b.addRunArtifact(exe_tests); const test_step = b.step("test", "Run unit tests"); test_step.dependOn(&run_exe_tests.step); // MARK: Formatter const formatter = b.addExecutable(.{ .name = "CubyzigFormatter", .root_module = b.addModule("format", .{ .root_source_file = b.path("src/formatter/format.zig"), .target = target, .optimize = optimize, }), }); // ZLS is stupid and cannot detect which executable is the main one, so we add the import everywhere... formatter.root_module.addImport("main", mainModule); const formatter_install = b.addInstallArtifact(formatter, .{}); const formatter_cmd = b.addRunArtifact(formatter); formatter_cmd.step.dependOn(&formatter_install.step); if(b.args) |args| { formatter_cmd.addArgs(args); } const formatter_step = b.step("format", "Check the formatting of the code"); formatter_step.dependOn(&formatter_cmd.step); const zig_fmt = b.addExecutable(.{ .name = "zig_fmt", .root_module = b.addModule("fmt", .{ .root_source_file = b.path("src/formatter/fmt.zig"), .target = target, .optimize = optimize, }), }); // ZLS is stupid and cannot detect which executable is the main one, so we add the import everywhere... zig_fmt.root_module.addImport("main", mainModule); const zig_fmt_install = b.addInstallArtifact(zig_fmt, .{}); const zig_fmt_cmd = b.addRunArtifact(zig_fmt); zig_fmt_cmd.step.dependOn(&zig_fmt_install.step); if(b.args) |args| { zig_fmt_cmd.addArgs(args); } const zig_fmt_step = b.step("fmt", "Run the (modified) zig fmt on the code"); zig_fmt_step.dependOn(&zig_fmt_cmd.step); }