const std = @import("std"); const freetype = @import("mach-freetype/build.zig"); fn sdkPath(comptime suffix: []const u8) []const u8 { if (suffix[0] != '/') @compileError("suffix must be an absolute path"); return comptime blk: { const root_dir = std.fs.path.dirname(@src().file) orelse "."; break :blk root_dir ++ suffix; }; } fn ensureDependencySubmodule(allocator: std.mem.Allocator, path: []const u8) !void { if (std.process.getEnvVarOwned(allocator, "NO_ENSURE_SUBMODULES")) |no_ensure_submodules| { defer allocator.free(no_ensure_submodules); if (std.mem.eql(u8, no_ensure_submodules, "true")) return; } else |_| {} var child = std.ChildProcess.init(&.{ "git", "submodule", "update", "--init", path }, allocator); child.cwd = sdkPath("/"); child.stderr = std.io.getStdErr(); child.stdout = std.io.getStdOut(); _ = try child.spawnAndWait(); } pub fn build(b: *std.build.Builder) !void { try ensureDependencySubmodule(b.allocator, "mach-freetype"); // Standard target options allows the person running `zig build` to choose // what target to build for. Here we do not override the defaults, which // means any target is allowed, and the default is native. Other options // for restricting supported target set are available. const target = b.standardTargetOptions(.{}); // Standard release options allow the person running `zig build` to select // between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. const mode = b.standardReleaseOptions(); const exe = b.addExecutable("Cubyzig", "src/main.zig"); exe.addIncludePath("include"); exe.linkLibC(); { // compile glfw from source: if(target.getOsTag() == .windows) { exe.addCSourceFiles(&[_][]const u8 { "lib/glfw/src/win32_init.c", "lib/glfw/src/win32_joystick.c", "lib/glfw/src/win32_monitor.c", "lib/glfw/src/win32_time.c", "lib/glfw/src/win32_thread.c", "lib/glfw/src/win32_window.c", "lib/glfw/src/wgl_context.c", "lib/glfw/src/egl_context.c", "lib/glfw/src/osmesa_context.c", "lib/glfw/src/context.c", "lib/glfw/src/init.c", "lib/glfw/src/input.c", "lib/glfw/src/monitor.c", "lib/glfw/src/vulkan.c", "lib/glfw/src/window.c" }, &[_][]const u8{"-g", "-std=c99", "-D_GLFW_WIN32"}); exe.linkSystemLibrary("gdi32"); exe.linkSystemLibrary("opengl32"); exe.linkSystemLibrary("ws2_32"); } else if(target.getOsTag() == .linux) { // TODO: if(isWayland) { // exe.addCSourceFiles(&[_][]const u8 { // "lib/glfw/src/linux_joystick.c", "lib/glfw/src/wl_init.c", "lib/glfw/src/wl_monitor.c", "lib/glfw/src/wl_window.c", "lib/glfw/src/posix_time.c", "lib/glfw/src/posix_thread.c", "lib/glfw/src/xkb_unicode.c", "lib/glfw/src/egl_context.c", "lib/glfw/src/osmesa_context.c", "lib/glfw/src/context.c", "lib/glfw/src/init.c", "lib/glfw/src/input.c", "lib/glfw/src/monitor.c", "lib/glfw/src/vulkan.c", "lib/glfw/src/window.c" // }, &[_][]const u8{"-g",}); //} else { exe.addCSourceFiles(&[_][]const u8 { "lib/glfw/src/linux_joystick.c", "lib/glfw/src/x11_init.c", "lib/glfw/src/x11_monitor.c", "lib/glfw/src/x11_window.c", "lib/glfw/src/xkb_unicode.c", "lib/glfw/src/posix_time.c", "lib/glfw/src/posix_thread.c", "lib/glfw/src/glx_context.c", "lib/glfw/src/egl_context.c", "lib/glfw/src/osmesa_context.c", "lib/glfw/src/context.c", "lib/glfw/src/init.c", "lib/glfw/src/input.c", "lib/glfw/src/monitor.c", "lib/glfw/src/vulkan.c", "lib/glfw/src/window.c" }, &[_][]const u8{"-g", "-std=c99", "-D_GLFW_X11"}); exe.linkSystemLibrary("x11"); //} exe.linkSystemLibrary("GL"); } else { std.log.err("Unsupported target: {}\n", .{ target.getOsTag() }); } } exe.addCSourceFiles(&[_][]const u8{"lib/glad.c", "lib/stb_image.c", "lib/cross_platform_udp_socket.c"}, &[_][]const u8{"-g"}); exe.addPackage(freetype.pkg); exe.addPackage(freetype.harfbuzz_pkg); freetype.link(b, exe, .{ .harfbuzz = .{} }); exe.setTarget(target); exe.setBuildMode(mode); //exe.sanitize_thread = true; exe.install(); const run_cmd = exe.run(); run_cmd.step.dependOn(b.getInstallStep()); if (b.args) |args| { run_cmd.addArgs(args); } const run_step = b.step("run", "Run the app"); run_step.dependOn(&run_cmd.step); const exe_tests = b.addTest("src/main.zig"); exe_tests.setTarget(target); exe_tests.setBuildMode(mode); const test_step = b.step("test", "Run unit tests"); test_step.dependOn(&exe_tests.step); }