Cubyz/build.zig
2022-12-25 17:39:45 +01:00

88 lines
4.2 KiB
Zig

const std = @import("std");
const freetype = @import("mach-freetype/build.zig");
fn sdkPath(comptime suffix: []const u8) []const u8 {
if (suffix[0] != '/') @compileError("suffix must be an absolute path");
return comptime blk: {
const root_dir = std.fs.path.dirname(@src().file) orelse ".";
break :blk root_dir ++ suffix;
};
}
fn ensureDependencySubmodule(allocator: std.mem.Allocator, path: []const u8) !void {
if (std.process.getEnvVarOwned(allocator, "NO_ENSURE_SUBMODULES")) |no_ensure_submodules| {
defer allocator.free(no_ensure_submodules);
if (std.mem.eql(u8, no_ensure_submodules, "true")) return;
} else |_| {}
var child = std.ChildProcess.init(&.{ "git", "submodule", "update", "--init", path }, allocator);
child.cwd = sdkPath("/");
child.stderr = std.io.getStdErr();
child.stdout = std.io.getStdOut();
_ = try child.spawnAndWait();
}
pub fn build(b: *std.build.Builder) !void {
try ensureDependencySubmodule(b.allocator, "mach-freetype");
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
const target = b.standardTargetOptions(.{});
// Standard release options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall.
const mode = b.standardReleaseOptions();
const exe = b.addExecutable("Cubyzig", "src/main.zig");
exe.addIncludePath("include");
exe.linkLibC();
{ // compile glfw from source:
if(target.getOsTag() == .windows) {
exe.addCSourceFiles(&[_][]const u8 {
"lib/glfw/src/win32_init.c", "lib/glfw/src/win32_joystick.c", "lib/glfw/src/win32_monitor.c", "lib/glfw/src/win32_time.c", "lib/glfw/src/win32_thread.c", "lib/glfw/src/win32_window.c", "lib/glfw/src/wgl_context.c", "lib/glfw/src/egl_context.c", "lib/glfw/src/osmesa_context.c", "lib/glfw/src/context.c", "lib/glfw/src/init.c", "lib/glfw/src/input.c", "lib/glfw/src/monitor.c", "lib/glfw/src/vulkan.c", "lib/glfw/src/window.c"
}, &[_][]const u8{"-g", "-std=c99", "-D_GLFW_WIN32"});
exe.linkSystemLibrary("gdi32");
exe.linkSystemLibrary("opengl32");
exe.linkSystemLibrary("ws2_32");
} else if(target.getOsTag() == .linux) {
// TODO: if(isWayland) {
// exe.addCSourceFiles(&[_][]const u8 {
// "lib/glfw/src/linux_joystick.c", "lib/glfw/src/wl_init.c", "lib/glfw/src/wl_monitor.c", "lib/glfw/src/wl_window.c", "lib/glfw/src/posix_time.c", "lib/glfw/src/posix_thread.c", "lib/glfw/src/xkb_unicode.c", "lib/glfw/src/egl_context.c", "lib/glfw/src/osmesa_context.c", "lib/glfw/src/context.c", "lib/glfw/src/init.c", "lib/glfw/src/input.c", "lib/glfw/src/monitor.c", "lib/glfw/src/vulkan.c", "lib/glfw/src/window.c"
// }, &[_][]const u8{"-g",});
//} else {
exe.addCSourceFiles(&[_][]const u8 {
"lib/glfw/src/linux_joystick.c", "lib/glfw/src/x11_init.c", "lib/glfw/src/x11_monitor.c", "lib/glfw/src/x11_window.c", "lib/glfw/src/xkb_unicode.c", "lib/glfw/src/posix_time.c", "lib/glfw/src/posix_thread.c", "lib/glfw/src/glx_context.c", "lib/glfw/src/egl_context.c", "lib/glfw/src/osmesa_context.c", "lib/glfw/src/context.c", "lib/glfw/src/init.c", "lib/glfw/src/input.c", "lib/glfw/src/monitor.c", "lib/glfw/src/vulkan.c", "lib/glfw/src/window.c"
}, &[_][]const u8{"-g", "-std=c99", "-D_GLFW_X11"});
exe.linkSystemLibrary("x11");
//}
exe.linkSystemLibrary("GL");
} else {
std.log.err("Unsupported target: {}\n", .{ target.getOsTag() });
}
}
exe.addCSourceFiles(&[_][]const u8{"lib/glad.c", "lib/stb_image.c", "lib/cross_platform_udp_socket.c"}, &[_][]const u8{"-g"});
exe.addPackage(freetype.pkg);
freetype.link(b, exe, .{});
exe.setTarget(target);
exe.setBuildMode(mode);
//exe.sanitize_thread = true;
exe.install();
const run_cmd = exe.run();
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
const exe_tests = b.addTest("src/main.zig");
exe_tests.setTarget(target);
exe_tests.setBuildMode(mode);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&exe_tests.step);
}