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* Revert "Remove rotate command" This reverts commit 3a84e03d158e5cc038ae3e936384c348431a9ac4. * Fix stair rotation * Add rotate fn to Blueprint * Apply suggestions from code review Co-authored-by: IntegratedQuantum <43880493+IntegratedQuantum@users.noreply.github.com> * Replace cos sin with switch * Add angle parameter to /rotate * Update src/blueprint.zig * Apply review suggestions * Fix formatting issues * Update src/rotation.zig --------- Co-authored-by: IntegratedQuantum <43880493+IntegratedQuantum@users.noreply.github.com>
16 lines
637 B
Zig
16 lines
637 B
Zig
pub const clear = @import("clear.zig");
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pub const gamemode = @import("gamemode.zig");
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pub const help = @import("help.zig");
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pub const invite = @import("invite.zig");
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pub const kill = @import("kill.zig");
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pub const time = @import("time.zig");
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pub const tp = @import("tp.zig");
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pub const pos1 = @import("worldedit/pos1.zig");
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pub const pos2 = @import("worldedit/pos2.zig");
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pub const deselect = @import("worldedit/deselect.zig");
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pub const copy = @import("worldedit/copy.zig");
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pub const paste = @import("worldedit/paste.zig");
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pub const blueprint = @import("worldedit/blueprint.zig");
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pub const rotate = @import("worldedit/rotate.zig");
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