Cubyz/assets/cubyz/biomes/autumn/dead_forest.zig.zon
Carrie 8d54e187cf
Convert leaf piles into texturePiles (#1242)
* Convert leaf piles to texturePiles, add to biomes, reduce break time

* Fix rotation name, tweak yellow leaf pile texture, delete unused leaf pile textures
2025-03-28 19:57:19 +01:00

154 lines
2.9 KiB
Zig

.{
.properties = .{
.cold,
},
.chance = 0.33,
.minHeight = 30,
.maxHeight = 50,
.minRadius = 256,
.maxRadius = 320,
.roughness = 10,
.hills = 10,
.music = "cubyz:leaves",
.validPlayerSpawn = true,
.ground_structure = .{
"0 to 1 cubyz:grass",
"2 to 3 cubyz:soil",
},
.structures = .{
.{
.id = "cubyz:ground_patch",
.block = "cubyz:soil",
.chance = 0.5,
.width = 5,
.variation = 4,
.depth = 2,
.smoothness = 0.5,
},
.{
.id = "cubyz:simple_tree",
.leaves = "cubyz:pine_needles",
.log = "cubyz:pine_log",
.top = "cubyz:pine_top",
.chance = 0.19,
.type = .pyramid,
.height = 7,
.height_variation = 5,
.branched = false,
},
.{
.id = "cubyz:simple_tree",
.leaves = "cubyz:air",
.log = "cubyz:birch_log",
.top = "cubyz:birch_top",
.chance = 0.03,
.type = .round,
.height = 10,
.height_variation = 5,
.leafRadius = 0,
},
.{
.id = "cubyz:simple_tree",
.leaves = "cubyz:dead_leaves",
.log = "cubyz:dead_leaves",
.top = "cubyz:dead_leaves",
.chance = 0.8,
.type = .round,
.height = 0,
.height_variation = 0,
.branched = false,
.leafRadius = 0.775,
.leafRadius_variation = 1,
},
.{
.id = "cubyz:fallen_tree",
.log = "cubyz:oak_log",
.top = "cubyz:oak_log",
.chance = 0.05,
.height = 6,
.height_variation = 3,
},
.{
.id = "cubyz:fallen_tree",
.log = "cubyz:birch_log",
.top = "cubyz:birch_log",
.chance = 0.03,
.height = 6,
.height_variation = 3,
},
.{
.id = "cubyz:simple_tree",
.leaves = "cubyz:air",
.log = "cubyz:oak_log",
.top = "cubyz:oak_top",
.chance = 0.075,
.type = .round,
.height = 8,
.height_variation = 5,
.leafRadius = 0,
.leafRadius_variation = 0,
},
.{
.id = "cubyz:simple_vegetation",
.block = "cubyz:grass_vegetation",
.chance = 0.4,
.height = 1,
.height_variation = 0,
},
.{
.id = "cubyz:flower_patch",
.block = "cubyz:dead_leaf_pile:0",
.chance = 0.01,
.width = 10,
.variation = 6,
.density = 0.6,
.priority = 0.1,
},
.{
.id = "cubyz:flower_patch",
.block = "cubyz:dead_leaf_pile:1",
.chance = 0.015,
.width = 10,
.variation = 6,
.density = 0.6,
.priority = 0.2,
},
.{
.id = "cubyz:flower_patch",
.block = "cubyz:dead_leaf_pile:2",
.chance = 0.02,
.width = 8,
.variation = 6,
.density = 0.6,
.priority = 0.3,
},
.{
.id = "cubyz:flower_patch",
.block = "cubyz:dead_leaf_pile:3",
.chance = 0.015,
.width = 6,
.variation = 6,
.density = 0.6,
.priority = 0.4,
},
.{
.id = "cubyz:flower_patch",
.block = "cubyz:bolete",
.chance = 0.035,
.width = 8,
.variation = 4,
.density = 0.08,
.priority = 0.5,
},
.{
.id = "cubyz:flower_patch",
.block = "cubyz:toadstool",
.chance = 0.03,
.width = 8,
.variation = 4,
.density = 0.08,
.priority = 0.5,
},
},
}