mirror of
https://github.com/PixelGuys/Cubyz.git
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* Convert leaf piles to texturePiles, add to biomes, reduce break time * Fix rotation name, tweak yellow leaf pile texture, delete unused leaf pile textures
154 lines
2.9 KiB
Zig
154 lines
2.9 KiB
Zig
.{
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.properties = .{
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.cold,
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},
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.chance = 0.33,
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.minHeight = 30,
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.maxHeight = 50,
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.minRadius = 256,
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.maxRadius = 320,
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.roughness = 10,
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.hills = 10,
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.music = "cubyz:leaves",
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.validPlayerSpawn = true,
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.ground_structure = .{
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"0 to 1 cubyz:grass",
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"2 to 3 cubyz:soil",
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},
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.structures = .{
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.{
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.id = "cubyz:ground_patch",
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.block = "cubyz:soil",
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.chance = 0.5,
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.width = 5,
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.variation = 4,
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.depth = 2,
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.smoothness = 0.5,
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},
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.{
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.id = "cubyz:simple_tree",
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.leaves = "cubyz:pine_needles",
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.log = "cubyz:pine_log",
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.top = "cubyz:pine_top",
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.chance = 0.19,
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.type = .pyramid,
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.height = 7,
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.height_variation = 5,
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.branched = false,
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},
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.{
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.id = "cubyz:simple_tree",
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.leaves = "cubyz:air",
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.log = "cubyz:birch_log",
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.top = "cubyz:birch_top",
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.chance = 0.03,
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.type = .round,
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.height = 10,
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.height_variation = 5,
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.leafRadius = 0,
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},
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.{
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.id = "cubyz:simple_tree",
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.leaves = "cubyz:dead_leaves",
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.log = "cubyz:dead_leaves",
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.top = "cubyz:dead_leaves",
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.chance = 0.8,
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.type = .round,
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.height = 0,
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.height_variation = 0,
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.branched = false,
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.leafRadius = 0.775,
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.leafRadius_variation = 1,
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},
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.{
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.id = "cubyz:fallen_tree",
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.log = "cubyz:oak_log",
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.top = "cubyz:oak_log",
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.chance = 0.05,
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.height = 6,
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.height_variation = 3,
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},
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.{
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.id = "cubyz:fallen_tree",
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.log = "cubyz:birch_log",
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.top = "cubyz:birch_log",
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.chance = 0.03,
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.height = 6,
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.height_variation = 3,
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},
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.{
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.id = "cubyz:simple_tree",
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.leaves = "cubyz:air",
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.log = "cubyz:oak_log",
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.top = "cubyz:oak_top",
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.chance = 0.075,
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.type = .round,
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.height = 8,
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.height_variation = 5,
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.leafRadius = 0,
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.leafRadius_variation = 0,
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},
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.{
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.id = "cubyz:simple_vegetation",
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.block = "cubyz:grass_vegetation",
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.chance = 0.4,
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.height = 1,
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.height_variation = 0,
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},
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.{
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.id = "cubyz:flower_patch",
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.block = "cubyz:dead_leaf_pile:0",
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.chance = 0.01,
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.width = 10,
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.variation = 6,
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.density = 0.6,
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.priority = 0.1,
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},
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.{
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.id = "cubyz:flower_patch",
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.block = "cubyz:dead_leaf_pile:1",
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.chance = 0.015,
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.width = 10,
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.variation = 6,
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.density = 0.6,
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.priority = 0.2,
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},
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.{
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.id = "cubyz:flower_patch",
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.block = "cubyz:dead_leaf_pile:2",
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.chance = 0.02,
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.width = 8,
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.variation = 6,
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.density = 0.6,
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.priority = 0.3,
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},
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.{
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.id = "cubyz:flower_patch",
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.block = "cubyz:dead_leaf_pile:3",
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.chance = 0.015,
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.width = 6,
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.variation = 6,
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.density = 0.6,
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.priority = 0.4,
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},
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.{
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.id = "cubyz:flower_patch",
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.block = "cubyz:bolete",
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.chance = 0.035,
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.width = 8,
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.variation = 4,
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.density = 0.08,
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.priority = 0.5,
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},
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.{
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.id = "cubyz:flower_patch",
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.block = "cubyz:toadstool",
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.chance = 0.03,
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.width = 8,
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.variation = 4,
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.density = 0.08,
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.priority = 0.5,
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},
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},
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}
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