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* Change how to specify tool parameters * Some mild reparammarametetrizatation and pickaxes now only have one relevant tip. * Ignore properties that couldn't be found instead of assigning some default * Remove grip and strength from materials * Ensure that all woods can break all stones, but not copper, and ensure that all stones tipped woods can break copper. Also increased weight damage slightly * Reparammamaramamararara * Update shover and axe (mostly copied from the pickaxe with less damage) * Remove the unused FunctionType struct. * Remove named slots from axe
23 lines
380 B
Zig
23 lines
380 B
Zig
.{
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.tags = .{.wood},
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.blockHealth = 6,
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.item = .{
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.material = .{
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.density = 0.6,
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.elasticity = 2.75,
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.hardness = 1.75,
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.textureRoughness = 0.7,
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.colors = .{
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0xff9b7a5b, 0xffbf9872, 0xffdeb287, 0xfff2c89c, 0xffffdfb7,
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},
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},
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},
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.drops = .{
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.{.items = .{.auto}},
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},
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.model = "cubyz:cube",
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.rotation = .stairs,
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.texture = "cubyz:birch_planks",
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}
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