mirror of
https://github.com/PixelGuys/Cubyz.git
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* Format all the zon assets to prepare for running the the format check with our zig fmt * Update ci.yml * Remove zon files from the old formatter * Add a formatting violation to test the CI * Undo the check
75 lines
1.3 KiB
Zig
75 lines
1.3 KiB
Zig
.{
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.properties = .{
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.hot,
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.dry,
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},
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.minHeight = 64,
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.maxHeight = 65,
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.minRadius = 80,
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.maxRadius = 128,
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.roughness = 15,
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.chance = 0,
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.hills = 2,
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.validPlayerSpawn = true,
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.ground_structure = .{
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"cubyz:grass",
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},
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.stoneBlock = "cubyz:limestone",
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.structures = .{
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.{
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.id = "cubyz:flower_patch",
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.block = "cubyz:dry_grass_vegetation",
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.chance = 0.05,
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.width = 5,
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.variation = 8,
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.density = 0.1,
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.priority = 0.1,
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},
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.{
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.id = "cubyz:simple_vegetation",
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.block = "cubyz:cactus",
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.chance = 0.01,
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.height = 1,
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.height_variation = 3,
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},
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.{
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.id = "cubyz:ground_patch",
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.block = "cubyz:dirt",
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.chance = 0.33,
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.width = 5,
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.variation = 4,
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.depth = 1,
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.smoothness = 0.1,
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},
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.{
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.id = "cubyz:ground_patch",
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.block = "cubyz:dry_grass",
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.chance = 0.33,
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.width = 5,
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.variation = 4,
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.depth = 1,
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.smoothness = 0.1,
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},
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.{
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.id = "cubyz:simple_tree",
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.leaves = "cubyz:baobab_leaves",
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.log = "cubyz:baobab_log",
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.top = "cubyz:baobab_leaves",
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.chance = 0.05,
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.type = .round,
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.height = 3,
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.height_variation = 6,
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.leafRadius = 3,
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.leafRadius_variation = 1,
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.leafElongation = 0.5,
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.deltaLeafElongation = 0.2,
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},
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},
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.parentBiomes = .{
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.{
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.id = "cubyz:savannah/base",
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.chance = 8,
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},
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},
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}
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