IntegratedQuantum c04819c5af
Compile shaders in the CI, to validate that their syntax is correct (#1427)
* Move to glslang's convention for shader file suffix

* Update ci.yml

* Oops, a mistake in the shader, how could that happen?

* Does the command error on its own?

* Update ci.yml

* Revert "Oops, a mistake in the shader, how could that happen?"

This reverts commit 869c3323f3d3b5fa607b40e7847c389a12b01f33.

* Update ci.yml
2025-05-10 12:32:51 +02:00
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