重命名包 moe.mickey.minecraft.skin.fx (#3419)

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Glavo 2024-11-02 01:05:52 +08:00 committed by GitHub
parent 995d3bd4b9
commit 0697aa9755
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14 changed files with 30 additions and 30 deletions

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@ -28,9 +28,9 @@ import javafx.scene.control.Label;
import javafx.scene.input.DragEvent; import javafx.scene.input.DragEvent;
import javafx.scene.input.TransferMode; import javafx.scene.input.TransferMode;
import javafx.scene.layout.*; import javafx.scene.layout.*;
import moe.mickey.minecraft.skin.fx.SkinCanvas; import org.jackhuang.hmcl.ui.skin.SkinCanvas;
import moe.mickey.minecraft.skin.fx.animation.SkinAniRunning; import org.jackhuang.hmcl.ui.skin.animation.SkinAniRunning;
import moe.mickey.minecraft.skin.fx.animation.SkinAniWavingArms; import org.jackhuang.hmcl.ui.skin.animation.SkinAniWavingArms;
import org.jackhuang.hmcl.auth.offline.OfflineAccount; import org.jackhuang.hmcl.auth.offline.OfflineAccount;
import org.jackhuang.hmcl.auth.offline.Skin; import org.jackhuang.hmcl.auth.offline.Skin;
import org.jackhuang.hmcl.auth.yggdrasil.TextureModel; import org.jackhuang.hmcl.auth.yggdrasil.TextureModel;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.event.Event; import javafx.event.Event;
import javafx.event.EventHandler; import javafx.event.EventHandler;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.event.ActionEvent; import javafx.event.ActionEvent;
import javafx.event.EventHandler; import javafx.event.EventHandler;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.animation.AnimationTimer; import javafx.animation.AnimationTimer;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.scene.*; import javafx.scene.*;
import javafx.scene.image.Image; import javafx.scene.image.Image;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.scene.shape.Mesh; import javafx.scene.shape.Mesh;
import javafx.scene.shape.MeshView; import javafx.scene.shape.MeshView;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.scene.Group; import javafx.scene.Group;
import javafx.scene.Node; import javafx.scene.Node;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.scene.image.Image; import javafx.scene.image.Image;
import javafx.scene.image.PixelReader; import javafx.scene.image.PixelReader;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.geometry.Point2D; import javafx.geometry.Point2D;
import javafx.scene.Group; import javafx.scene.Group;

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.animation.Transition; import javafx.animation.Transition;
import javafx.beans.value.WritableValue; import javafx.beans.value.WritableValue;

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@ -1,10 +1,10 @@
package moe.mickey.minecraft.skin.fx.animation; package org.jackhuang.hmcl.ui.skin.animation;
import javafx.util.Duration; import javafx.util.Duration;
import moe.mickey.minecraft.skin.fx.FunctionHelper; import org.jackhuang.hmcl.ui.skin.FunctionHelper;
import moe.mickey.minecraft.skin.fx.SkinAnimation; import org.jackhuang.hmcl.ui.skin.SkinAnimation;
import moe.mickey.minecraft.skin.fx.SkinCanvas; import org.jackhuang.hmcl.ui.skin.SkinCanvas;
import moe.mickey.minecraft.skin.fx.SkinTransition; import org.jackhuang.hmcl.ui.skin.SkinTransition;
public final class SkinAniRunning extends SkinAnimation { public final class SkinAniRunning extends SkinAnimation {

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@ -1,10 +1,10 @@
package moe.mickey.minecraft.skin.fx.animation; package org.jackhuang.hmcl.ui.skin.animation;
import javafx.util.Duration; import javafx.util.Duration;
import moe.mickey.minecraft.skin.fx.FunctionHelper; import org.jackhuang.hmcl.ui.skin.FunctionHelper;
import moe.mickey.minecraft.skin.fx.SkinAnimation; import org.jackhuang.hmcl.ui.skin.SkinAnimation;
import moe.mickey.minecraft.skin.fx.SkinCanvas; import org.jackhuang.hmcl.ui.skin.SkinCanvas;
import moe.mickey.minecraft.skin.fx.SkinTransition; import org.jackhuang.hmcl.ui.skin.SkinTransition;
public final class SkinAniWavingArms extends SkinAnimation { public final class SkinAniWavingArms extends SkinAnimation {

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@ -1,4 +1,4 @@
package moe.mickey.minecraft.skin.fx; package org.jackhuang.hmcl.ui.skin;
import javafx.application.Platform; import javafx.application.Platform;
import javafx.scene.Scene; import javafx.scene.Scene;
@ -8,7 +8,7 @@ import javafx.scene.input.MouseEvent;
import javafx.scene.input.ScrollEvent; import javafx.scene.input.ScrollEvent;
import javafx.scene.input.TransferMode; import javafx.scene.input.TransferMode;
import javafx.stage.Stage; import javafx.stage.Stage;
import moe.mickey.minecraft.skin.fx.test.Test; import org.jackhuang.hmcl.ui.skin.test.Test;
import java.io.File; import java.io.File;
import java.io.FileInputStream; import java.io.FileInputStream;

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@ -1,13 +1,13 @@
package moe.mickey.minecraft.skin.fx.test; package org.jackhuang.hmcl.ui.skin.test;
import javafx.application.Application; import javafx.application.Application;
import javafx.scene.Scene; import javafx.scene.Scene;
import javafx.stage.Stage; import javafx.stage.Stage;
import moe.mickey.minecraft.skin.fx.FunctionHelper; import org.jackhuang.hmcl.ui.skin.FunctionHelper;
import moe.mickey.minecraft.skin.fx.SkinCanvas; import org.jackhuang.hmcl.ui.skin.SkinCanvas;
import moe.mickey.minecraft.skin.fx.SkinCanvasSupport; import org.jackhuang.hmcl.ui.skin.SkinCanvasSupport;
import moe.mickey.minecraft.skin.fx.animation.SkinAniRunning; import org.jackhuang.hmcl.ui.skin.animation.SkinAniRunning;
import moe.mickey.minecraft.skin.fx.animation.SkinAniWavingArms; import org.jackhuang.hmcl.ui.skin.animation.SkinAniWavingArms;
import org.jackhuang.hmcl.game.TexturesLoader; import org.jackhuang.hmcl.game.TexturesLoader;
import java.util.function.Consumer; import java.util.function.Consumer;