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Name changes
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@ -23,6 +23,7 @@ import javafx.scene.input.TransferMode;
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import javafx.stage.FileChooser;
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import org.jackhuang.hmcl.mod.ModInfo;
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import org.jackhuang.hmcl.mod.ModManager;
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import org.jackhuang.hmcl.setting.Profile;
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import org.jackhuang.hmcl.task.Schedulers;
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import org.jackhuang.hmcl.task.Task;
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import org.jackhuang.hmcl.ui.Controllers;
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@ -77,6 +78,10 @@ public final class ModListPage extends ListPage<ModItem> {
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});
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}
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public void loadVersion(Profile profile, String id) {
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loadMods(profile.getModManager(), id);
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}
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public void loadMods(ModManager modManager, String versionId) {
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this.modManager = modManager;
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this.versionId = versionId;
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@ -26,7 +26,6 @@ import javafx.beans.property.ReadOnlyStringWrapper;
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import javafx.fxml.FXML;
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import javafx.scene.control.Tab;
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import javafx.scene.layout.StackPane;
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import javafx.scene.layout.VBox;
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import org.jackhuang.hmcl.download.game.GameAssetIndexDownloadTask;
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import org.jackhuang.hmcl.setting.Profile;
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import org.jackhuang.hmcl.ui.FXUtils;
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@ -112,10 +111,10 @@ public final class VersionPage extends StackPane implements DecoratorPage {
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title.set(i18n("version.manage.manage") + " - " + id);
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versionSettings.loadVersionSetting(profile, id);
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versionSettings.loadVersion(profile, id);
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mod.setParentTab(tabPane);
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modTab.setUserData(mod);
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mod.loadMods(profile.getModManager(), id);
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mod.loadVersion(profile, id);
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installer.loadVersion(profile, id);
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world.loadVersion(profile, id);
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}
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@ -139,7 +139,7 @@ public final class VersionSettingsPage extends StackPane implements DecoratorPag
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else
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profile.getRepository().globalizeVersionSetting(versionId);
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Platform.runLater(() -> loadVersionSetting(profile, versionId));
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Platform.runLater(() -> loadVersion(profile, versionId));
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});
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specificSettingsListener = o -> {
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@ -150,7 +150,7 @@ public final class VersionSettingsPage extends StackPane implements DecoratorPag
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advancedSettingsPane.disableProperty().bind(chkEnableSpecificSettings.selectedProperty().not());
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}
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public void loadVersionSetting(Profile profile, String versionId) {
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public void loadVersion(Profile profile, String versionId) {
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this.profile = profile;
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this.versionId = versionId;
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@ -141,7 +141,7 @@ public class Versions {
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public static void modifyGlobalSettings(Profile profile) {
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VersionSettingsPage page = new VersionSettingsPage();
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page.loadVersionSetting(profile, null);
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page.loadVersion(profile, null);
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Controllers.navigate(page);
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}
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@ -163,8 +163,8 @@ launcher=Launcher
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launcher.background=Background Image
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launcher.background.choose=Choose background path.
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launcher.background.default=Default
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launcher.common_directory=Common Directory
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launcher.common_directory.choose=Choose common directory.
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launcher.common_directory=Cache Directory
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launcher.common_directory.choose=Choose cache directory.
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launcher.common_directory.default=Default
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launcher.common_directory.disabled=Disabled
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launcher.contact=Contact Us
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@ -163,8 +163,8 @@ launcher=啟動器
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launcher.background=背景位址
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launcher.background.choose=選擇背景路徑
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launcher.background.default=預設(自動尋找啟動器同目錄下的 background.png/jpg 及 bg 資料夾內的圖片)
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launcher.common_directory=公共資料夾
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launcher.common_directory.choose=選擇公共資料夾
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launcher.common_directory=緩存目錄(存放遊戲資源檔案,加快下載速度)
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launcher.common_directory.choose=選擇緩存目錄
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launcher.common_directory.default=預設
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launcher.common_directory.disabled=停用
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launcher.contact=聯絡我們
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@ -163,8 +163,8 @@ launcher=启动器
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launcher.background=背景地址
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launcher.background.choose=选择背景路径
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launcher.background.default=默认(自动检索启动器同目录下的 background.png/jpg 及 bg 文件夹内的图片)
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launcher.common_directory=公共文件夹(统一存放游戏资源文件,减少游戏体积)
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launcher.common_directory.choose=选择公共文件夹
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launcher.common_directory=缓存目录(存放游戏资源文件,加快下载速度)
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launcher.common_directory.choose=选择缓存目录
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launcher.common_directory.default=默认(%AppData%/.minecraft 或者 ~/.minecraft)
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launcher.common_directory.disabled=禁用(总是使用游戏路径)
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launcher.contact=联系我们
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